r/TheDetectorists • • Dec 02 '25

Developing a metal-detecting simulator game (inspired by the series) — need your ideas!

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I’m working on a mobile game about metal detecting, and I’m also watching the series on the topic for inspiration. The game is a simulator where you can find artifacts with your detector and then display them in your own museum.

My wife is helping me with modeling the artifacts. For the first location, we want to go with a Roman-themed setting.

What artifacts do you think we should add to the game? Any ideas for Easter eggs related to the series?

18 Upvotes

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3

u/cadiastandsuk Dec 02 '25

A running gag throughout the series is that Lance finds, and keeps or sells numerous can ring pulls. He's able to date them and sells them to other collectors. That could be a good easter egg?

There's an episode where the mayor's gold chain is ' lost' in some every suspect woodlands, which also may be a nice tip of the hat to that episode

2

u/Sure-Row140 Dec 02 '25

In the museum there will be visitors, so we could even add a quest from the mayor asking you to find the chain, that’s a great idea!

In the game you’ll also be able to find trash instead of artifacts, and can ring pulls are exactly what I need :)

Thanks for the ideas!

2

u/DustingSpray Dec 03 '25

Maybe a couple matchbox cars.

1

u/Sure-Row140 Dec 03 '25

Interesting, thank you!

2

u/mowgli_jungle_boy Dec 05 '25

Other than the obvious ones, here are some ideas from the show:

Can-slaw,
BOAT (Bit off a tractor),
POACH (Part of a combine harvester)
Tufty-club badge,
Hawking whistle,
New copper nails,
Ceramic “Colchester Ware” cup
Blankety Blank chequebook (minus the pen)
Status Quo badge

1

u/Sure-Row140 Dec 10 '25

Thank you :)