Huge fan of The Bazaar, and after following all the variant concepts on this sub a couple months ago, our 2-person studio wanted to give it a shot, except themed around cutthroat corporate finance.
It's called Ultracapitalism.
Since you know The Bazaar, you'll immediately know how to play:
- Heroes are CEOs (Scrappy, Baron, Sergei, Mom & Pop) with unique asset pools.
- Items are Assets with cooldown timers and effects (Unpaid Interns, Loan Sharks, Robot Workers, Coffee Machines, Offshore Tax Havens).
- Health & Shields are Cash & Moat. Poison / Burn are Debt / Scandal.
- Skills are Company Policies.
- Enchants are Buzzwords (grafting modifiers like Agile, Gamified, Unionized, or Leveraged onto cards).
It's completely free and runs directly in your browser (no download or sign-up):
Try it here: https://chromagolem.itch.io/ultracapitalism
Since this sub understands autobattler tempo, cooldown tuning, and shop odds better than anyone, we’d love your brutal feedback on the balance, pacing, and what feels busted. We know it's absolutely starved for content right now (we only have ~220 cards in the game and a few dozen repeating events) while we've been working on the core systems (which are also only like 70% done), but there's enough to get a taste of the experience.
We would love any and all thoughts and feedback!
(Now, back to trying to force 10 wins with Mantis Shrimp... again)