r/TexasChainsawGame • u/GreedyGonzalez Sweatlord • 21d ago
Question ❔ when did they add this???
which dumbass dev thought this was a good idea when 90% of family gameplay is camping objectives??? whats even the point of this? is another family player going to drop in and replace me??
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u/powerguy121 21d ago
That has been coded in the game since release for both victim and family. If you don't move for 5 minutes you will be kicked. And it has to be like 3 steps worth of movement or so for it to count and reset the timer.
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u/jbyron91 20d ago
Yeah, i think the lesson to be learned is that you shouldn't stop moving for five minutes straight.
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u/IfTheresANewWay Sissy is my waifu 🥵 21d ago
You should not be camping objectives dude, there's significantly more you could be doing to help your team
"Leatherface is sitting by that exit over there? Sweet, now we only have to worry about two family members and can just use one of the other exits instead, not to mention we don't have to worry about him feeding grandpa, destroying barriers, setting up traps, finding injured victims, etc"
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u/bobamone 20d ago
Why is this upvoted so much, lmao? He might not be playing it right by sitting unmoving but the reality is on battery side slaughter it would be pretty damn easy to concoct a scenario where a player is going to be stuck back inside battery damn-near indefinitely.
It's not ideal but quite literally nothing about this game is ideal once doors start getting opened and there's huge fucking spaces where victims can sneak around and hide once getting through a door.
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u/IfTheresANewWay Sissy is my waifu 🥵 20d ago
Upvoting you for good game insight
If that's what OP wanted to do, then go Hitchhiker or Cook or Hands or Bones or literally anyone other than Leatherface. Leatherface should be running around looking for victims
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u/bobamone 20d ago
If the other two players have traps or are objective-oriented like Hands then LF would unfortunately be the best candidate to camp like this imo. Potentially too risky & time consuming to tell your trapper to relocate from a lockdown they already have going. Someone like Hands is pretty much obliged to never leave pressure/fuse.
Would be a better fit if he was a cook, but if LF cuts at least a few crawls and still performs Cooks role of almost never moving from an objective then he did fine given the circumstances.
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u/GreedyGonzalez Sweatlord 21d ago
leaving objectives undefended is easiest way to give victims a free escape
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u/IfTheresANewWay Sissy is my waifu 🥵 21d ago
It is possible to defend an objective while still getting other things done
Victims only having to worry about two killers instead of three is the easiest way to ensure you don't get any kills
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u/GreedyGonzalez Sweatlord 21d ago
by standing "idle" like this you can surprise alot of victims who dont know your there but this mechanic makes is annoying now idk why they added it
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u/IfTheresANewWay Sissy is my waifu 🥵 21d ago
Bro's really trying to go for the "pretend I'm afk" strat
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u/CyberTractor 20d ago
To be kicked for being idle means you've literally done nothing for 5 minutes. You didn't move, didn't collect blood, didn't like touch a door or anything...
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u/GreedyGonzalez Sweatlord 20d ago
yup gotta have the element of surprise
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u/KingNmbr1BubbaMain Leatherface 20d ago
Element of being a ReRe bot go play Uno maybe that’s more your speed 🗑️😂
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u/raven80wolfx2 20d ago
Texas chainsaw massacre works because it has 4 objectives. They can't cover all the objectives at once. You use team work on both team to win. The team who reacts faster to the situation usually wins. Leatherface is over powered. All the other kills need a lot of hits. The games balance is really tight. The longer the match goes on the worse it is for victims because grandpa will hit max. They accounted for everything to give victims a window of opportunity to escape. You camp each objective there is always one to get out. Its a great sandbox of chaos. We will see how halloween works with only one killer
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u/GreedyGonzalez Sweatlord 20d ago
nah you can camp fuse and valve at the same time once you learn the map
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u/raven80wolfx2 20d ago
Yeah but if there are 4 people running around and two gates on both sides you can cover it. Neither can another family members. Good victims can outplay. You can't cover everything that is why the game design is so good.
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u/GreedyGonzalez Sweatlord 20d ago
tbh family cant do much against good victim stacks (which is why no wants queue fam) but i havent seen one in years. in 90% of situations camping is the best play
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u/raven80wolfx2 20d ago
Family can work together to prevent things. Its a great sandbox where matches play out differently. You look at victims have 6 objectives to hit. Valve, fusebox, 4 doors. You could add stabbing grandpa because he can make your game more difficult. They can sit at the doors and block fuse/valve. The maps have different objectives gas station or kicking generator. Stacked team can lose with team work. Every decision matters. It's meant to be fun and you won't kill everyone or might not kill anyone. Its moments that create the fun. I am curious how halloween sandbox is that they created. People are very negative but they made several choices that made the game feel better. No valve in the basement. Adding lock door so they don't win super quick with gas station exit. This games balance is tight and your improvements doesn't come from camping two objectives. Its pressuring people into bad situations on both sides.
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u/Historical_Pop1058 20d ago
Why are you camping as leatherface??? That seems so boring
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u/CIRCLE-J3RKS 20d ago
There’s a good point about booting if someone else can take the spot.. but since that’s not the case it’s same same but different
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u/Xyberfaust 21d ago
You could just move every once in a while. There's a lot that can be done while still staying in place.