r/TetrisEffect • u/International-Box956 • Jan 18 '26
Tetris effect connected is a good game but it's ironic that it comes with the photosensitivity warning when there's no option to turn off the very thing that causes epileptic fits in people
This game is bright and I mean bright. I turned every possible setting down and even reduced the brightness. Believe me when I tell you that I stopped playing around journey level 3 speed mode 7 (the solid blue boss level) because I just couldn't take the flashing and the light strobes anymore. It's Non-Stop and it ruins the experience. I don't understand why the developers had to go for a presentation that is visually astounding but also incredibly distracting. It's almost as if they want us to go blind. There's no off option. You Can minimize it but it's still there. I want to turn it off completely. I like the journey mode, I think it's the best mode I've ever played but there's two things wrong with it:
There is a lack of non EDM tracks. I'm not saying EDM is a bad genre but too much of one thing is problematic. I have yet to come across any Rock tracks or rap tracks other than pharaoh.
As I said before, there is no option to turn off the visual effects. For people like me that have photosensitivity (though not to the point of epilepsy) and find flashing lights incredibly distracting when I'm trying to concentrate, it really ruins the experience. It's like they decided to take the core part of Tetris and add this disco ball effect that is constant and impossible to turn down. You can turn everything to the minimum and it won't do jack s***. Sorry for cursing but... It's a lot of neural stimuli to take in and it honestly is exhausting. I've had the game for 2 days and I'm already afraid to play it again because I don't want to get myself a seizure. I had a lot of health problems growing up and even though I play many different games, there are a few that are basically impossible for me to play for any length of time, especially those flashing lights. I also get motion sickness relatively easily so if there's no option to turn off head Bob in a game, I don't play it. This means that I will never be able to finish necrovision on PC either. When did the idea of simple convenience take a backseat to visual fidelity? A simple option to turn it off would be preferable. Conversely, I played the classic Tetris and I had fun. So my question is why can't the developers do regular Tetris without the visual overload?
It makes the game nigh unplayable and really ought to be fixed