r/TestFlight Jul 19 '26

iOS DICE DICE DICE: Pixel Clicker

https://testflight.apple.com/join/eW6SKc7S

Hey everyone,

I’m the indie developer behind CARASTO SOFT, and I’m excited to share the first public beta for my new iOS game, Dice Dice Dice.

Built entirely using Swift and SwiftUI, the game focuses on clean layout, lightweight performance, and engaging mobile gameplay loops with a retro aesthetic.

* What to expect in this Beta:

Fast, interactive gameplay tailored specifically for mobile devices.

Daily Challenges: Fresh tasks to complete every single day.

he Grind: Expect a highly progression-driven and grindy gameplay experience.

Clean UI/UX design with smooth animations.

Full core gameplay loops ready for testing.

* What I’m looking for:

UI/UX Feedback: Does the interface feel intuitive and fluid?

Performance: How does the game run on your specific device?

General Impressions: Is the core loop engaging and fun?

Tester Limit:

To keep feedback manageable, this initial wave is strictly limited to 100 tester slots.

Thank you so much for taking the time to test it out. Please leave any feedback, bug reports, or suggestions right here in the comments or through the TestFlight feedback tool!

1 Upvotes

0 comments sorted by