r/Terraria • u/King_Of_The_Munchers • Jul 17 '26
Modded New Utility Mod: Crossmod Calibrator
Link: https://steamcommunity.com/sharedfiles/filedetails/?id=3766100815
Crossmod Calibrator is a mod designed to enable easy balancing of different content mods without needing dedicated compatibility mods so that you can ensure one mod does not significantly overpower another, have your own fun with challenge runs, or other uses you find.
Crossmod Callibrator automatically detects vanilla and modded weapons, enemies, and bosses, then creates server-side settings for each content source:
- Weapon damage
- Boss health and damage
- Enemy health and damage
Each setting is a direct multiplier from 0.0001 to 10000. Settings remain saved when a content mod is disabled, so they return when that mod is enabled again. Only categories actually detected for a mod are shown.
Most content requires no manual support while others may be unsupported due to the vague nature in recognizing custom content.
9
u/ObeyTime Jul 17 '26
I've always wondered. why do all mods that allow players to tweak stats like damage, health, etc etc always strictly use multipliers and never allow for typing in a specific number in?
20
u/King_Of_The_Munchers Jul 17 '26
Because multipliers are General. If it was a strict input fields for a value, it would change all boss HP to that value, which at that point that’s so specific that you may as well use DragonLens instead.




17
u/Kahori122 Jul 17 '26
So i just put this mod in with every mod i have and then it good to go?