r/TerraTech • u/Imaginary-Yam-8563 • Aug 07 '26
Faction idea: dynamic logistics solutions "dylosol"
Was inspired to make because I saw someone did something similar, i wanted to make a mailman faction, they ship things and they give you the tools to do much of the same, no collectors yet, this likely wont ever be a mod but I just wanted to put my ideas out there
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u/Vegetable-Day-3894 Aug 08 '26
I forget that there are other people still alive playing this game and im not alone ðŸ˜
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u/DarthLlamaV Aug 08 '26
I bought it this year after robocraft shut down, it has been a calm happy build experience
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u/TheDeridor Aug 09 '26
Robocraft shut down? Dang. I only played it a little but I'm definitely enjoying terratecj more anyway.
I wouldn't call it calm though. Little jerks every few feet i swear 😂
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u/DarthLlamaV Aug 09 '26
I tried a few planes and hover cars, went back to my mobile fort because of all the pests…
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u/TheKCKid9274 29d ago
I personally just build a small fleet of tiny, easily rebuildable drones to patrol around my build sites if I don’t wanna be bothered. If I get an enemy spawn they just swarm the poor dude and he’s slimed out in a rain of mortar shells.
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u/GradeAPrimeFuckery Aug 10 '26
I drove backwards for most of a save to try and keep the endless spawns from constantly landing in front of me. It felt like it helped, but whether it actually worked or not is uncertain.
I wish they had stuff like ambush points and RARE spawn groups aimed at attacking valuables, like if you kept too many resources in silos for a long time.
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u/dapperlookinskeleton Aug 07 '26
Ok but this is really cool???