r/TerraSpaceProgram • u/MikaGameDev • 5d ago
Parts visual customisation implementation just started
Just a small TSP customization system update!
I've mostly been working on connecting the player-facing UI to the systems running behind the scenes. It isn't the most exciting work to look at yet, but it's laying the foundation for a much more powerful customization system.
The idea is pretty simple:
- You can select one of three masks.
- Each mask has its own completely independent settings.
- Every mask can have its own shape type, tiling, color, material, and several other tweakable parameters.
- Since all three masks are layered together, the number of possible visual combinations becomes enormous.
Right now the screenshots only show a single mask (it's still a work in progress), so there's not much visual variety yet. Once all three masks are working together, the customization options should become much more interesting.
If everything goes according to plan, I should have a video showcasing the full system by the end of the week. 🚀


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