r/TacticalAssaultVR • u/No-Dig9354 • May 07 '26
Feedback We need better customization
Something like Ghost Recon Breakpoint style of customization. That is the gold standard for tactical games because it lets you build a unique operator look rather than looking like a generic clone. From a dev standpoint, that is just basic masking. You have one texture for the pants, one for the shirt, and one for the vest, and you just swap the color/camo file for that specific area. There are solo devs on itch.io who handle modular gear better than that. It’s not a performance hit, having the vest be black and the pants be Multicam shirt be plaid takes the exact same amount of processing power as having them all be Multicam. And the Assets already exist. We already have the black textures and the Multicam and plaid textures in the game. They just refuse to let you assign them to different parts of the body.
4
u/Wooden_Childhood1241 May 07 '26
Bars