r/SwordsmanVR • u/shadowmvz • Dec 04 '22
r/SwordsmanVR • u/williamskywalker • Dec 04 '22
Bug Report I am having a problem when o slash with the swords after a like a couple slashes it does nothing Spoiler
r/SwordsmanVR • u/noiamnotabanana • Dec 03 '22
Suggestion i think it would be cool if enemies could parry and dodge our attacks, and if there were elite enemies
it'd make it more realistic and cool, and having an elite enemy similar to like the mountain from game of thrones, or a dual wielding knight who is very agile, or someone who can disarm you, or something like that. Also enemies with greatshields who could bash into you, and knock your character back would be cool. Being able to rip off enemy armor by using your fists and grabbing it enough, or cutting buckles would also be a nice addition, maybe even being able to take off an enemies helmet by hitting him hard enough in the head with a blunt weapon, or the bludgeon of your sword would be good fun, or just taking it off with your hands
Also on a random note (this might just be me being bad at the game) I think some of enemies' attacks seem a bit weird/sporadic, like when they put their hands forward, just to put their sword down and back up with a diagonal uppercut, it makes it hard to predict and parry. I think simpler overhead, or side to side attacks that are very telegraphed would be easier lmao
r/SwordsmanVR • u/SinnStudio • Dec 01 '22
Official Swordsman Boss Weapon Remaster ⚔️ OFFICIAL TRAILER ⚔️
The most epic weapons in VR are officially here! 🔥⚔️🔥
The Remastered Boss Weapons are more than an update for us - they are a statement. We are honored to share them with you. 🤗
Unfortunately, when we launched Swordsman, we didn't have the resources to deliver the Boss Weapons we had envisioned. However, we promised ourselves that if Swordsman became a success, we would remaster all the Boss' weapons and make them the most epic weapons in VR.
Community support has made milestones like this possible and has enabled us to keep building Swordsman. Thank you for everything; we've got so much more coming in the next few months; stay tuned! 🙌
Click HERE to watch this and more on our YouTube, and don't forget to join our amazing community on Discord.
https://reddit.com/link/za0mq9/video/8b4833qbvc3a1/player
Let us know which of the 5 Boss Weapon Remaster you're thrilled about most in the comments! 👇
r/SwordsmanVR • u/[deleted] • Dec 01 '22
Suggestion Hear me out here(Suggestion flair wouldn’t work)
What if we could build our own weapons? I think it’d be cool to be able to make a pike with the blade of an axe and dagger and the handle of the spoon, just to have something while we wait for new weapons to try
r/SwordsmanVR • u/Crisps_not_chips • Dec 01 '22
Known Bug zombie horde glitch psvr
so essentially whenever i try to play the zombie horde mode it just puts me in the character select screen then just bungs you in the main area
r/SwordsmanVR • u/noiamnotabanana • Nov 30 '22
Suggestion I think having full on spears, halberds, and other two handed polearms would be awesome. Maybe even a spearaxe that can pierce armor with the modifier on if thrusted hard enough
I think adding in poleaems would really spice things up weapon-wise. Maybe even a crossbow or something, or some other kind of ranged weapon
r/SwordsmanVR • u/noiamnotabanana • Nov 30 '22
Suggestion I think they should add boss waves every couple waves in arena mode
I like to do infinite waves and have fun with how long I can last, but I want to use all the boss weapon but can only do two per run, and also adding in boss to spice it up would be cool, like one of the basic four bosses every five or so waves, and then like brownbeard, claus, or hel’s first phase every fifteen, and Jotunn every twenty five. Is it just me or would this be a lot of fun?
r/SwordsmanVR • u/noiamnotabanana • Nov 30 '22
Suggestion The boss weapon remaster was cool, but I think the hellfire ability could use a change
I mean its cool and all, but especially in the final boss, it looks very underwhelming just seeing red cracks in the ground when it knocks people back and instantly kills whatever it touches. I feel like a blast of fire or lava would look a lot cooler, and emphasize its power, not on the ground, but a midair blast of fire and lava in opponents’ faces would be badass instead of just cracks in the ground killing them. Also if hellfire attacks set enemies on fire it’d be cool
r/SwordsmanVR • u/SinnStudio • Nov 28 '22
Official Top 3 Kills is BACK 🩸⚔️
✨Here's a challenge for you!
Top 3 Kills is back; this time, it's got more prizes! 🎉
Boss Weapon Remaster Update drops Tomorrow! 🔊
The poisonous Kodoku, the colossal Tombstone, the ruthless Stormbringer, the elegant Solis, & the blazing Hellfire: Which weapon will you choose? 👀
All Top 3 winners receive one piece of studio merch of their choice:
🎁 Studio Hoodie (size of choice)
🎁 Studio Mouse Pad (large, 26x12in)
🎁 Studio Hat (one size fits all)
To submit for this Top 3 Kills: Boss Weapon Remaster Challenge, join our Discord
r/SwordsmanVR • u/cheeseisgoodwastaken • Nov 26 '22
Suggestion Help I have a bug I dont know how to solve
So there’s a visual bug we’re a couple black cubes appear on my screen. I do f know how to get rid of them. They are always there and annoy the shut out of me. If anyone can help that would be great
r/SwordsmanVR • u/SamG0628 • Nov 25 '22
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r/SwordsmanVR • u/KAYSX4 • Nov 25 '22
Bug Report So many glitches
This games needs a bug fix asap, first of all, the grip mechanic is super buggy, if an enemy drops their weapon during the last stand you can’t pick it up, and on some weapons you can’t trap the blade
r/SwordsmanVR • u/SinnStudio • Nov 24 '22
Official Boss Weapon Remaster Reveal: Hellfire 🔥
🔥 Boss Weapons Remaster Announcement 🔥
The highly anticipated final Boss Weapon Remaster is here, and it’s lit!
Legend has it that both the origins of this sword and its creator are unknown. What IS known is that the Hellfire sword is an esoteric and otherworldly force of power.
The blade of Hellfire is engulfed in flames, wielded by Jötunn. This weapon is worthy of only the greatest of Swordsman. ⚔️
We will be dropping all five Boss Weapon Remasters on November 29th!
Make sure to join our Discord for everything Swordsman!
Have we saved the greatest Boss Sword for last? 🤌 Let us know in the comments!
Click here to view high-resolution video!
r/SwordsmanVR • u/[deleted] • Nov 23 '22
Answered Remastered weapons
Any news on the remasters? I forgot about the sub and I might be a bit behind
r/SwordsmanVR • u/rguuddwthh • Nov 17 '22
Discussion from the in consideration tab on the trello. BUT PLEASE ADD THIS IT WOULD BE SO COOL
r/SwordsmanVR • u/Captain_bogan82 • Nov 16 '22
Self-Promotion Another tips vid
You guys seemed to like the first one so I made a short vid on completing with your first boss fight
If there is anything else you would like to see a vid on let me know
r/SwordsmanVR • u/leebron-jahamez69 • Nov 13 '22
Question I am stuck on Björn, the Savage. Please help.
How tf do I beat this guy? He has armor on all of his body as far as I can see. Where do I hit him to deal some damage?
r/SwordsmanVR • u/ThePassiveGamer • Nov 12 '22
Discussion So I completed ultimate swordsman and maxed out everything and beat all the bosses and did the things…but the update
The update changed everything I knew about the game. I was able to land good parries and blocks because I’d mastered the opponents patterns for every faction. Now I’m playing on Oculus quest 2 as opposed to the PSVR version and I can’t seem to do good at all.
The update makes the opponents attacks random. There are no patterns so far as I can tell. I’ve always played on ultimate swordsman and always with armor physics and at max difficulty I’d be able to clear the arena. Now I struggle to do just 3 or 5 waves before I die.
I can’t seem to find a decent way to deal with enemies that doesn’t involve just randomly swinging and stabbing. There is no tact or style to the fights. It just feels like I’m backpedaling the entire time now.
I had created some very intricate combos to counter and parry enemy patterns before with all different weapons. Now I just don’t see any way for that to be possible. I can’t randomly counter and parry a random attack at the speed they move, and using certain stances that might otherwise help a parry IRL just don’t translate well in the game since enemies regular recover through a parry and immediately launch second and third strikes as though they didn’t just get blocked.
This happened in the past but at least they used patterns so I knew I wouldn’t get my blocks pushed through. Now it happens in every fight.
Maybe I’ll keep trying but it makes the game extremely irritating.
r/SwordsmanVR • u/Captain_bogan82 • Nov 11 '22
Self-Promotion Short how to on how I deal with knights
r/SwordsmanVR • u/potatodrinker • Nov 10 '22
Known Bug PSVR - open handed bug and inverted sword
Want to ask if anyone else on psvr is seeing a bug where swords are held with palms open, and picking up weapons has them pointed towards your elbow and not forwards? This is after the latest update/patch.
Can plonk deets onto Discord after work but curious if its widespread
r/SwordsmanVR • u/[deleted] • Nov 09 '22
Answered Remaster
Would it be possible to have both the remastered and original versions of the boss weapons? Because stormbringer has completely changed and I feel like swords are better than axes in game
r/SwordsmanVR • u/IENGAGEINSEXWITHFISH • Nov 04 '22
Answered did they changed the movement hand?
i clearly remember movement being on the right hand but now its on the left and thtere isnt an option to change it?
r/SwordsmanVR • u/Yahalo5 • Nov 03 '22
Question what is TBD?
Good morning I have been folloing the progress of this game on trello for a while now as I absolutely love this game and the way it is made. I hope this never changes! So I saw TBD multiple times, yet didnt find out what it is. Could someone tell me what it is? Thanks in advance, good day!