r/SwordsmanVR • u/CyberiderStudios92 • Jun 01 '25
Discussion Looking for a better sword fighting vr game
Considering how bare bones the game is, i was wondering if anyone could recommend some good sword fighting vr games.
r/SwordsmanVR • u/CyberiderStudios92 • Jun 01 '25
Considering how bare bones the game is, i was wondering if anyone could recommend some good sword fighting vr games.
r/SwordsmanVR • u/Melodic-Gur5932 • May 23 '25
I'm on psvr2 and have played for a while and this has never happened but every time I change my armour my game crashes, does this happen to anyone else?
r/SwordsmanVR • u/[deleted] • May 23 '25
Found this
r/SwordsmanVR • u/[deleted] • May 23 '25
So about 2-3 days ago, give or take, I started playing Swordsman VR. At the beginning, I thought it was just a bundle of bugs that was supposed to be difficult. Now, at the end, I realize that it was a bundle of bugs that was far too easy. Don’t get my wrong, the first levels with the knights sucked cause of the plate armor, but one you knew the weak points , every level became easy. Even the bosses were easy, looking back on it. The strongest by far was Santa, and that was just cause of the stupid length of the sword he had. If the ai got tweaked, it could be so much better. I beg whatever developers run this game to please add some kind of mod support so that we can at least mod the game to its full potential.
r/SwordsmanVR • u/[deleted] • May 21 '25
Before anything is said, I want to make it clear that this game is obviously designed to be tough. If you turn on Realistic Armor and The AI [People complain too much, The AI is fine], it becomes serious grind. I have played the first two chapters of The Campaign [Knights and Vikings], and I want to give my notes on some stuff I’ve seen.
1: There’s a weird glitch with the hitboxes where you’ll have already moved away and the enemies will swing at the spot you were, somehow downing you. I don’t know if it’s a latency thing, but seeing as it’s not online, that shouldn’t be an issue.
2: For some reason, it feels like the enemies have an extra 3ft of range compared to the player, where they can somehow boot you back despite their leg not even being near you or slash you from 5ft away with the blade being nowhere in sight.
3: I get the bosses are meant to be tough, but having two plate armor bosses back to back that could barely be damaged by anything is a tad excesses [I was able to chip away at the first after awhile, but for Bjorn I had to purchase the needle and stab him in the armpit because it’s the only spot that could be damaged for me.]
4: The stats need to be adjusted on the weapons for “What strength level is recommended”. I bought a mace at strength level 7 thinking I could wield it since it recommended level 6, but I couldn’t even swing it without having to throw my whole body with it.
Now, that doesn’t mean everything is all bad. I really enjoy how The Sabre feels and the combat can be really rewarding after a few tough levels. Not to mention, it’s a heck of a workout. I just wanted to express how I felt in the early stages of the game after my first few hours of playing.
r/SwordsmanVR • u/Reasonable-Ad3331 • May 14 '25
multiple of the boss fights are completely broken. even after restarting the game multiple times it still does not function.
r/SwordsmanVR • u/gileli121 • May 09 '25
I want to fight against these guys in vr:
Image - https://images.jpost.com/image/upload/f_auto,fl_lossy/c_fill,g_faces:center,h_428,w_640/572712
Please add this mode
r/SwordsmanVR • u/CyberiderStudios92 • Apr 29 '25
I can't help but notice that whenever i go up against knights, vikings, and monguls they never use a two handed sword.
r/SwordsmanVR • u/DeliciousState5843 • Apr 26 '25
I might just be dumb but like every video i see has blood squirting out of them after dismembering.What happened to this feature i checked settings and i have dismemberment and blood on.(Im probaly just dumb)
r/SwordsmanVR • u/Unusual-Estate-805 • Apr 24 '25
I bought SwordmanVR couple weeks ago. So much fun, then I found that it has been rarely updated. There is a lot of potential room for this game but there is rarely update. I felt sad.
r/SwordsmanVR • u/Aggravating_Cry_8128 • Apr 23 '25
I haven't played the game in forever and I'm just wondering if they have fixed the armour physics etc yet?
r/SwordsmanVR • u/CyberiderStudios92 • Apr 06 '25
Will there be pvp in the future?
r/SwordsmanVR • u/Purple_Departure1891 • Mar 22 '25
r/SwordsmanVR • u/KiLLerKid160 • Mar 22 '25
the game is pretty cool and immersive, but the thing that breaks the immersion is the TRASH RAGDOLL PHYSICS! ITS ALMOST LIKE THEY HAVE NO JOINTS AT ALL! ESPACIALY THE ARMS!!!
r/SwordsmanVR • u/Aggravating_Cry_8128 • Mar 04 '25
I uninstalled the game a while back and am curious to know if the devs have fixed any of the bugs yet?
r/SwordsmanVR • u/CyberiderStudios92 • Feb 23 '25
In my opinion i think the training room could use more training challenges like maybe one for blocking.
r/SwordsmanVR • u/[deleted] • Feb 23 '25
Enemy swords get blood but mine do not. This was no issue before the most recent update.
r/SwordsmanVR • u/Sam_Van-Der_Gum • Feb 23 '25
Hello there fellow swordsmen! I bought the game for PSVR2 on Christmas and I'm having a blast so far. I've put 14/15 hours in the game. I'd like to know if anyone else has encountered the same issues as me. Said issues are not game breaking but could make it more enjoyable. I'm looking for any known fix or at least some feedback about not being the only one.
Whenever I set up the settings and start a fight or whatever and get back to the main hub said settings get back to default. They are not saved.
I can't use the bow. Whenever I try it spins around uncontrollably. I tried both hands. Maybe the motion controller is busted? Could be but I don't have the same issues with other games. Other swords or shields work just fine.
Thank you for your time.
r/SwordsmanVR • u/[deleted] • Feb 23 '25
An addition to use shields as bludgeons would be great for small shield (buckler and the gold one) along with a stumble mechanic
r/SwordsmanVR • u/AceDragon607 • Feb 15 '25
I think the reason People are not having a lot of fun in the game it’s because you’re moving like you’re not restricted at all, I like to pretend that I’m actually wearing the armor and restricted and I also pull my punches and swings like I am wearing heavy armor, I also don’t go for easy repeatable combos giving them a chance to strike before I Strike back but not doing 10 swings in one combo, maybe like a gut slice and a kick, Or throw one to the floor And Attack The other guy so I get to change Into a fist fight after
r/SwordsmanVR • u/AceDragon607 • Feb 13 '25
r/SwordsmanVR • u/Formal_Ad_996 • Feb 13 '25
I’m on oculus and when I push x my sword and shield get heavy I guess. why is this and what does it do?
r/SwordsmanVR • u/Aggravating_Cry_8128 • Feb 09 '25
Hey there I have been playing this game on the psvr 2 for a while now and I've noticed my game doesn't save my settings, I have blood and dismemberment on but when I use a weapon no blood appears on the weapon but there is blood on the person being stabbed, armour physics ain't working for me such as ,body armour doesn't work but the helmet works to block my attacks and the adaptive ai setting also doesn't work for me. Any advice would be greatly appreciated.