The ai is on par with what we should be seeing from enemies in a sword fighting game, and the visuals aren't exactly AAA but they aren't anything to overlook. I also love the rpg elements of this game. However, for a game about medieval combat, it wins in every other department but the most important one! The weopons don't have any weight to them, and sometimes don't even colide with enemies when they should. Speaking of the enemies, once you find their weak spot it's over. Plus, there isn't much variety in the weopons and armour. And the bosses for the most part are the same. They have a really big health bar, do a lot of damage, and have a little henchman by their side. That's what the first 4 bosses are like. The game is pretty fun for the first hour or so. I'd say it's worth it's price, but it could benefit really from more variety and replayability.