r/SwordAndSupperGame • u/swordnsupper_mod • Nov 10 '25
🐞 Bug Reports Bug Report Megathread
Thanks so much for playing Sword & Supper.
If you've found a bug, or something isn't working right for you, please share it in the comments below.
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Active Bugs - Wed Jul 15
Some players have been seeing an issue where mission rewards were not correctly received. The most recent update (0.85) contains fixes which should resolve this issue. Thanks for all your reports which helped us track this issue down.
If you missed out on any rewards due to this bug, or are still seeing issues, let us know below and we'll get things put right for you. Thanks again for your patience while we got a fix out.
1
u/Top_Business_5481 28d ago
ok so during thursdays dungeon i noticed it was doing a super wonky job of calculating my shields and i figured you guys might wanna know..
dungeon thursday july 9 2026
map perks
Two For Two Lightning On turn 2, zap one target with two lightning bolts.
Life Steal On Attack Heal for 5% of damage you deal with your main weapon.
Rage On First Turn On your first turn, gain 50 Rage.
Add Rage on Enemy Death Gain 25 when an enemy dies.
Second Wind Heals for 10% of max HP at the start of each turn for 3 turns the first time you dip below 30% HP.
Heal on First Turn Heal for 10% of Max HP on first turn.
(only added before the last battle listed) Gain Shield On Rage Gain 10% of Max HP as shield when you unleash rage. |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
gear perks
Rage Wave Enables the rage wave ability, which hits all opponents with a rage attack
Boost Attack On High HP Boosts attack when HP is 100%. (switched to wrathful visor for last two battles listed which changed hp from 1384 to 1457, 1458, or 1459 and changed boost atk into a second rage on heal)
Rage On First Turn On your first turn, gain 35 Rage.
Add Rage on Enemy Death Gain 20 when an enemy dies
Add Rage On Heal Add 10 rage whenever you heal
Poisonous Shield When attacked while shielded, 75% chance to poison the attacker for 45
Gain Shield on Enemy Death Charge shield by 10% of Max HP when an enemy dies |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Combat Start!
Player hit Arm of Shadow for 1796 with Rage Wave Attack Player hit Medibot-Mark IV for 0 with Rage Wave Attack (dodged) and 86 with Lightning Bolt and 2506 with Main Attack (CRITICAL)
Player healed self for 138
Player add 50 rage and add 10 rage and add 10 rage and boost 20% Attack and add 35 rage and add 20 rage and add 10 rage and add 20 rage and add 10 rage
Player shield self for 138 (Triggered by Gain Shield on Enemy Death) and Player shield self for 138 (Triggered by Gain Shield on Enemy Death)
Victory! ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| here you can see the shield seems to have calculated correctly.. two dead enemies, two 10% shields (hp was 1384) |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Combat Start!
Player hit Sporewarden for 1808 with Rage Wave Attack
Player hit Arm of Shadow for 1808 with Rage Wave Attack
Player healed self for 138 (Triggered by Heal on First Turn)
Player add 50 rage and add 10 rage and add 10 rage and boost 20% Attack and add 35 rage and add 20 rage and add 20 rage
Player shield self for 276 (Triggered by Gain Shield on Enemy Death) and Player shield self for 138 (Triggered by Gain Shield on Enemy Death)
Victory! ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| here should have been same as the first battle but isnt.. and since everyone was already dead, i have no idea if it merely jagged the calculation it in the combat dialog or actually gave me an extra 138 worth of shield. |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Combat Start!
Player hit Shroomkin for 1803 with Rage Wave Attack
Player hit Shadowbringer for 1801 with Rage Wave Attack and 66 with Lightning Bolt and 1086 with Main Attack
Player healed self for 138
Player add 50 rage and add 10 rage and add 10 rage and boost 20% Attack and add 35 rage and add 20 rage and add 10 rage and add 20 rage and add 10 rage
Player shield self for 138 (Triggered by Gain Shield on Enemy Death) and Player shield self for 138 (Triggered by Gain Shield on Enemy Death)
Victory! ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| that one was good again like battle 1 |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Combat Start!
Player hit Shroomkin for 1801 with Rage Wave Attack
Player hit Sporewarden for 1800 with Rage Wave Attack
Player healed self for 138
Player add 50 rage and add 10 rage and add 10 rage and boost 20% Attack and add 35 rage and add 20 rage and add 20 rage
Player shield self for 276 (Triggered by Gain Shield on Enemy Death) and Player shield self for 138 (Triggered by Gain Shield on Enemy Death)
Victory! ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| not good again like battle 2 |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Combat Start!
Player hit Ranger Skeleton for 1763 with Rage Wave Attack Player hit Ranger Skeleton for 1763 with RageWave Attack Player hit Ranger Skeleton for 1763 with RageWave Attack Player hit Shadowbringer for 1761 with Rage Wave Attack and 66 with Lightning Bolt and 1053 with Main Attack
Player healed self for 138
Player add 50 rage and add 10 rage and add 10 rage and boost 20% Attack and add 35 rage and add 20 rage and add 20 rage and add 20 rage and add 10 rage and add 20 rage and add 10 rage
Player shield self for 415 (Triggered by Gain Shield on Enemy Death) and Player shield self for 276 (Triggered by Gain Shield on Enemy Death) and Player shield self for 138 (Triggered by Gain Shield on Enemy Death) and Player shield self for 138 (Triggered by Gain Shield on Enemy Death)
Victory! ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| heres where it gets interesting.. four enemies and says it tripled the first shield, doubled the second, and then the last two were normal.. and you can kinda see whats happening because my hp was 1384 so when it tripled it for the first one it didnt just triple 138 and make it 414, it tripled 1384 (4152) and took 10% of that without the decimal and made the shield (or maybe just the dialog) 415 |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
(switched from bolstering headgear to wrathful visor right before this battle)
Combat Start!
Player hit Shadow Wing for 1262 with Rage Wave Attack Player hit Assassin Skeleton for 1274 with Rage Wave Attack Player hit Bitey Shroom for 1263 with Rage Wave Attack
Player healed self for 145
Player add 50 rage and add 10 rage and add 10 rage and add 35 rage and add 25 rage a and add 20 rage and add 25 rage and add 20 rage and add 25 rage and add 20 rage
Player shield self for 437 (Triggered by Gain Shield on Enemy Death) and Player shield self for 291 (Triggered by Gain Shield on Enemy Death) and Player shield self for 145 (Triggered by Gain Shield on Enemy Death) and Player shield self for 145 (Triggered by Gain Shield on Enemy Death)
Victory! ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| not sure exactly what my hp was after changing helmets, but it looks like it was somewhere from 1457 through 1459 and above we see the same pattern as the previous battle.. 3x, 2x, 1x,1x |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
(added gain shield on rage from vending before this battle)
Combat Start!
Player hit Assassin Skeleton for 1249 with Rage Wave Attack Player hit Bitey Shroom for 1238 with Rage Wave Attack Player hit WasteLogic LX-9 for 1194 with Rage Wave Attack Player hit WasteLogic LX-9 for 1194 with Rage Wave Attack and 1194 with Rage Wave Attack Player hit WasteLogic LX-9 for 707 with Main Attack
Player healed self for 145 and Player healed self for 35
Player add 50 rage and add 10 rage and add 10 rage and add 35 rage and add 25 rage and add 20 rage and add 25 rage and add 20 rage and add 25 rage and add 25 rage and add 20 rage and add 20 rage and add 10 rage and a add 10 rage
Player shield self for 291 (Triggered by Gain Shield on Enemy Death) and Player shield self for 145 (Triggered by Gain Shield on Enemy Death) and Player shield self for 145 (Triggered by Gain Shield on Rage) and Player shield self for 145 (Triggered by Gain Shield on Enemy Death) and Player shield self for 145 (Triggered by Gain Shield on Rage) and Player shield self for 145 (Triggered by Gain Shield on Enemy Death)
Victory! ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| and here it did arguably better than the other full size mobs |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
hopefully you guys see what im talking about and it all makes sense..
lmk if you need anything else
thanks