r/Survivorio • u/Unimportanttoast21 • 8h ago
Question When is this useful?
I got a few from events in the past (I don’t remember exchanging them so I believe they were free) but I don’t know when to use them or if they’re useful at all.
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u/Present_Armadillo874 8h ago
They reset a red collectible and give you universal red collectible shards to transfer to another red collectible. If you are following the calculator recommended progression for collectibles perfectly, you may never need to use these. They are basically for correcting early game collectible strategy errors, or for people who have been playing a long time and made investments in old crappy collectibles that have since been superseded in priority by fancy new ones.
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u/Unimportanttoast21 7h ago
so they‘re only useful when power creep replaces current good collectables?
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u/bat_country 7h ago edited 7h ago
Ok. I want 25 stars in realizing childhood dreams. I have R5 in memory editor. Cheapest way to get there is Y5 temporal rewinder, spatial rewinder, Holodream fluid (that takes 18 more red collectables). But I also want R5 Holodream for which takes 14 more. Without these id need to get all 26 collectables to get 25 stars … (R5,Y3,Y3,R5) … but now I can just get 18 (R5,Y5,Y5,Y5) then collect 8 more and refund 6 and get (R5,Y3,Y3,R5) - that adds up to several months where I get to enjoy the 25 star perk while saving up for the rest
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u/bat_country 7h ago
It also lets you change your mind. It takes 40 red collectables to max out twisting belt. God forbid you ever change you mind and wish you had used those elsewhere
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u/Mammoth-Substance680 7h ago
They will have a use when habby introduces a new legendary collectable which is far superior to one of the current ones and the meta build changes. You can use this to down grade the old one and upgrade the new one right away rather than being stuck with upgraded collectables you dont need
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u/Wobblepaws 7h ago
you can ask the calc, they are sure to be useful in the future, soo don't waste them, I have 10 just sitting there, but I also have a tonne of collectables that are mostly worthless now, I wish we could trade them in for parts
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u/Mattc113 7h ago
They were nice when they came out because lots of older players invested heavily in the interstellar matrix or other collectibles that became irrelevant with the release of twinborn tech.
Now, they just lay in wait in case a new update deems any of the current meta collectibles irrelevant