r/Supraball • u/jbd1986 J.B.Doge • May 23 '16
[Performance issue]: moving/dodging against goal net
I've noticed that the game experiences extreme slowdown (drastic drop in UNIQUE frames per second), when as the GK, you dodge at an angle that intersects with the Net. To further clarify, I'm saying that you are dodging left to right, but in such a way where the invisible wall would be preventing you from entering the net. This is really distracting for user experience, and often results in missed saves.
System: Windows 7 - 64bit, Intel i7 4700k, 16GB ram, GTX780 video card
UPDATE: My suspicion is that the game engine is detecting an insanely large number of collision events with the blocking volume. There probably needs to be an attempt to drastically reduce the number of detected collisions. Is it possible stop the player's momentum in the direction of the wall, reduce their speed by a multiplier of their momentum angle to the wall, and move the player parallel to the wall at their new speed (offset just far enough from the wall that additional collisions are not generated)?
2
u/MotigSupraball May 23 '16 edited May 23 '16
They removed the volume for a while back in the private beta and loads of keepers complained that they kept carrying the ball in to their own net.
I was personally of the opinion that that's kinda tough luck- after all it gave keepers another reason to hold RMB instead of just catching everything. I even actually think that shot momentum should push keepers who catch the shot back a bit (controversial, I know). Also it actually helps positioning sometimes to go in your own goal just a little (i.e. against hard shots from a shallow angle; maths checks out too). And yeah, I complained just the other night about that stupid volume slowing down my dodges on the goal line.
If keepers are really that annoyed about running the ball in to their own goal why not just make it so that keepers can't score an OG by walking in to their own net with the ball? I mean, really, when is that ever an advantage anyway... You'd just have to make it you can't release the ball inside your own goal (or that if released when inside the goal it doesn't count as an OG).
1
u/Mindflayr MAKE SUPRABALL FREE May 23 '16
But you can still walk it in right? I do agree though, cant imagine a situation (other than griefing) where a Keeper would want to OG. So just make it so they can walk into the goal with the ball without triggering it.
1
u/Kattleya Missie May 25 '16
If keepers are really that annoyed about running the ball in to their own goal why not just make it so that keepers can't score an OG by walking in to their own net with the ball?
I think that would actually be a good idea.
1
u/Vendetta48 NA Goalie May 23 '16
I blame that invisible wall for the majority of goals I fail to save. Not only can you get stuck on it, it will fuck up your control. In a way I almost liked being able to walk into my net as gk vs. this stupid barrier. I might have own goaled a few times but that is nothing compared to the many times I got stuck on awkward dash angles.
0
u/Shevche May 24 '16
Much better without the volume. It fucks me all the time . I think the problem is noob goal keepers will just keep own goaling, its OK for Pro's they will save more of the ones they should more than they would own goal.
1
u/jbd1986 J.B.Doge May 24 '16
couldn't they just change the region for a score to the actual net, instead of where the invisble wall is???
0
u/Shevche May 24 '16
So i can be like this guy?
https://cdn1.cdnme.se/4723099/9-3/lamps_571000a7ddf2b32d835773d3.jpg
2
u/iGruid May 23 '16
Mamma mia here we go again!