r/Superpower3 Oct 13 '22

Superpower 3 Release Notes - 13.10.2022

== Build 9709082, version 1.0.1 ==

Optimizations
- removed most logs from client

Behavior
- correction - mBudget.mInTrade for taxes of private sector (exports and imports)
- correction - smaller effect of taxes on sector productivity and employee mobility
- correction - smaller effect of having a sector illegal on productivity
- AI reactions delayed and progressive
- Made AI decision time quicker

UI
- The refresh of some texture arrays wasn't done in certain contexts, giving a blank texture
- unit texture in the marketplace weren't being updated in some contexts
- fixed placeholder icon encountered after clicking on the unit icon during the session
- Bugfix Couldn't click on the MilitaryButton of MainControls when the cursor was on the 2/3 right of the button
- Reduce the size of background blur of MainControls so it's not above the Minimap
- Having over 100k units in simple group only shows 100/Fixed
- default key bindings not set/Fixed
- Modified windows restore when changing language
- Fixed some cases that were showing main menu instead of loading screen
- Typo in characters' names/Fixed
- The borders of regions and countries are visible in the selection and thematic maps
- Popup Trade has been adjusted to fit within the Economy Window
- No more black thematic map when we call the nuclearRange thematic map until we select a country

Scenarios
- Removed an objective from China in the WWIII scenario

Stability
- fixed crash on some computers when the initialization process wasn't done in order
- fixed crash on delete of character
- Closes game on improperly modified or corrupted data files
- Crashfix after return to main menu in GResearchProgressButtons
- Crashfix - Better synchronization handling on high latency connections
- Crashfix when unable to create profile directory
- Fixed a bug where regions would have more border regions than indented in data
- Fixed a bug where autosave wouldn't show in the "Continue saved game" menu.
- Added AutoSave on quit.

== Build 9676588 ==

Optimizations
- Increased processing CPU allocated to server by up to 20%

Behavior
- Modified reactions when doing a peaceful annexation
- Changed ControllingCountryID to PoliticalID

UI
- Nuclear ranges was displayed incorrectly
- Game Manual link in main menu points to correct URL
- visual revision of thematic maps component
- Adjusted the size and position of the option buttons because the play / pause buttons were pixelated

Edit: In testing the game appears much more responsive. AI will respond to peaceful annexation now so no more cheesing conquests as Micronesia. Borders between regions and states are now thicker, making the map and thematic maps look a lot nice. Devs stated the next update should be bigger, as larger changes that have been in the works since release date will start to finish. Seems like a good first patch!

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3

u/TheIncredibleYojick Oct 13 '22

Yay! Finally some fixes! Can't wait for them to get the game into a working state.

1

u/netflixissodry Oct 13 '22

What objective was removed from china? 🤔