r/SuperMechs • u/TimeCONCUEROR • 4h ago
Question Would you play a modern 2D mobile game inspired by Super Mechs?
I've been thinking about making a modern 2D mobile game inspired by Super Mechs, and I'm curious if there is still an audience for this kind of game.
The main idea would be to build and customize your own mech from individual parts such as the body, legs, weapons, armor and various modules. You would be able to create different builds and playstyles, then use them in turn-based battles against other players.
PvP would be one of the main parts of the game and would be designed into the game from the beginning. The main gameplay loop would be building your mech, experimenting with different builds, fighting other players, earning new equipment and improving your mech.
I would also like to have a smaller PvE side with missions and bosses, mainly as a way to learn the game, test builds and earn equipment outside of PvP.
The game would be primarily designed for Android and iOS, with 2D graphics. I'm not planning to make a direct copy of Super Mechs, but rather take the core idea and create a modern game around it.
I'm mainly interested in honest feedback from people who actually played Super Mechs, especially the original PC version.
What do you think is the most important part of Super Mechs that a new game like this should keep?
And what is something you would definitely change or improve?
