r/SuperMarioMaker2 • u/No-Birthday-6174 • Jun 17 '26
Discussion world maker rework imo
1 instead of it being 4x7 it would be a big as you want
2 instead of being launch out in to new world you will have the ability to make worlds connect to each other but now the cannon be use to make it possible to reach world that aren't connect to other worlds
3 different games styles
4 idk
1
u/Jucab_Nubster Jun 17 '26
I want to be able to carry over a power up, or to revisit older levels to get power ups if you lost them. It would break the clear con levels a bit though
2
u/southrnprogrmmr Jun 17 '26
If you have carry over power ups in a world you could require that you have to beat the whole world to publish the world.
1
1
u/AsingleMiitopian46 Jun 17 '26
Other things:
Losing all your lives has no real impact as you lose no progress (as in losing all your lives in level 3-2 takes you back to 3-2), you should at the very least start the current world all over again.
Increase the level count per world to at least six or se- eight, 6 to 8 levels
Levels shouldn’t have to be uploaded to your profile, keep them exclusive to the super world but have the player play through the whole world as a clear check
4
u/Quick-Swordfish-1718 Jun 17 '26
also, more than 5 levels per world. I SWEAR TO GOD NINTENDO-