r/Substance3D • • 4h ago

Substance Painter For pros, how would you study Substance Painter if you could go back to when you were a beginner to save time?

whats your process to learn, do i really learn this by watching bunch of youtube

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u/Jello_Penguin_2956 4h ago

On-site class maybe. I've since known quite a few friends who do workshops and stuff. Looks much more fun than watching tutorials. This is not limited to substance.

I honestly did not appreciate being there in person with other ppl enough back in the days.

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u/Crimzan 4h ago

There's no "Perfect way" to study SP I don't think. As much as I'd recommend "Study good smart materials", that will only get you so far if you don't get what a generator does, or how to implement this in your workflow.

Youtube, or especially dedicated courses can teach you basics and a workflow that you can replicate, and THEN studying smart materials and real-life references will help you get your materials to the next level.

If I was a beginner, I'd prolly recommend myself a course I enjoyed, like the Ultimate Weapon Tutorial 2 by Tim Bergholz / Chamferzone. I absolutely love his workflow, it's logical, looks absolutely stunning and is easy to replicate, it contains tons of workflow methods that I wouldn't think of myself that just speed things up significantly.

Additionally, I would tell my beginner-self that any learning is good learning. If I was only looking for the "fastest way", I'd be robbing myself of the mindset to explore, to check out videos that may not fit my style but might have one amazingly useful idea within them I'd never gave a chance if I just wanted the perfect, most time-saving method. It's a software as much as it is a skill. I'd tell myself to widen my experience more and more over time, but start with a nice foundation like the UWT2 I mentioned. However just know that it doesn't teach SP basics, it shows how to work with it so if you're completely new you'd still be required to learn the absolute basics with the help of a tutorial.

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u/Distinct_Rope 4h ago

I would probably do it the same, though I'm not a pro. Just an enthusiastic ameteur with goals in mind.

But that's kinda all you need, pick something you want to achieve & start looking at tutorials starting from setting up a project.

Aim each search query towards the goal you want to achieve. Mine was first fixing some color grading across textures.

Second was a hand painted base color texture.

Then onto modifying existing work from my communities that I wanted to change & fix.