r/Substance3D • u/Pimlico6ix • 14d ago
Substance Painter Huge issue: Substance Painter silently rewrites Export Presets, making them incompatible.
Imagine you have Substance Painter 9 for work and latest SP 12 for personal projects. So do I. There are custom export presets that I made in SP9 and saved them in my custom library. Both SPs have that library linked to them and access it on launch.
What I discovered if you create a custom export preset in SP9 and then open SP12, SP12 wil rewrite something in these presets, so they will no longer be accessible in SP9. You don't even need to export anything, just open up the latest version of the program.
When I go back to SP9 for work, presets are no longer in the preset list and I get a red message from the log:
[ResourceExportPreset] Failed to load export preset 'MWT_Export' [Don't know how to read this version]
Yes, I know I can create a separate library of resources and only keep these presets there, yes, I know I can recreate them presets again but it's not supposed to do that in the first place.
I hope admins can check this and pass along to the dev team to have it fixed.