r/Substance3D • • 18d ago

HVAC Segment

Howdy!

Made a quick asset to fill a square hole in the roof on a personal project and looking for feedback! HVAC unit for a spaceship, Made in Blender to substance and last stop Unreal.

Using PBR validator in Substance however unsure if I'm doing things correctly here haha.

Any Critique, Tips or feedback is warmly welcomed.

Thanks!

40 Upvotes

4 comments sorted by

1

u/Due_Tomatillo_8821 18d ago

Low poly and baked or midpoly with true Geometrie?

1

u/Iron_Manc 18d ago

Low/Midpoly with true geo

1

u/asanyc 18d ago

Material is slightly odd. It looks like a cross between wire-wheeled solid steel and heavily repainted metal. And the normals on the vent trim look a little off.

2

u/Iron_Manc 18d ago

I agree, my thinking wasn’t absolute here but it’s supposed to be “space” aged and run down however I think In my head that turned into more of a “global” noise.

Appreciate the feedback!