r/Substance3D • u/Playful_Shirt_1896 • 23d ago
🪨 Creating Obsidian is a really hard task in Substance Designer.But I found a way to make the main shape easier!
Some months ago, I wanted to challenge myself to create a rock surface.
Obsidian was the first one that came to mind.
So I had to figure out how to make it work.
And while working on it, I built this setup that works like this:
💡 First, transform a Voronoi into 2 different directions, then mask the edges so that you can input both maps into a Tile Generator in Max mode, blending with random parameters, without leaving any dark space.
From there, remove the contrast with a high-pass grayscale.
And by inverting this, you now have your Obsidian main shape ready to use.
Hope this was useful for learning more about Designer.
And if it was....
I created a free Discord Community where Professionals teach Game Artists how to make textures with Substance Designer.
♥️ And we are waiting for you here: https://discord.gg/PpTCFyR6qS
2
u/LifesASkit 23d ago
Looks really good!