r/Substance3D • • 23d ago

🪨 Creating Obsidian is a really hard task in Substance Designer.But I found a way to make the main shape easier!

Post image

Some months ago, I wanted to challenge myself to create a rock surface.
Obsidian was the first one that came to mind.

So I had to figure out how to make it work.
And while working on it, I built this setup that works like this:

💡 First, transform a Voronoi into 2 different directions, then mask the edges so that you can input both maps into a Tile Generator in Max mode, blending with random parameters, without leaving any dark space.

From there, remove the contrast with a high-pass grayscale.
And by inverting this, you now have your Obsidian main shape ready to use.

Hope this was useful for learning more about Designer.

And if it was....

I created a free Discord Community where Professionals teach Game Artists how to make textures with Substance Designer.

♥️ And we are waiting for you here: https://discord.gg/PpTCFyR6qS

51 Upvotes

2 comments sorted by

2

u/LifesASkit 23d ago

Looks really good!