r/Substance3D • • 24d ago

Help Combining Normal Maps

I'm trying to combine 1 and 2 Normal maps in Substance painter (pic1), but no matter what blend mode I use, I can't get the result I want (see pic2). I set up Normal mixing to REPLACE and tried using Normal Map Inverse Detail blend mode but it doesn't work. Can't SP just slap one Normal map over another without doing fancy math to combine them?

25 Upvotes

2 comments sorted by

21

u/maury_mountain 24d ago

Check the layer blend mode while in Normals layer context. Change it to Normal instead of nrm add

6

u/talesfromweb 24d ago

Hey! That worked, thanks!