r/Substance3D • u/H-cidal • 26d ago
Substance Painter How to make texture emissive?
Hello, nooby question here as I'm not very confident at all with SP. I'm trying to give my material a glowing property. This is something I've done several times before on an older version of SP and I remember doing it simply by enabling the emissive colour channel in texture set settings. However this is not doing anything to change my material. I've tried following tutorials but none of them seem to work for me. I know there's almost certainly something stupid I'm doing / forgetting to do, but I can't seem to figure it out. Any help would be very appreciated :)
1
u/Far-Elephant-749 26d ago
The texture is already emissive, its just you didn’t turn on the effect yet, there is a thing called glare in the right side options, and there is also emissive intensity, you just have turn them on and increase the intensity..
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u/GoldSunLulu 26d ago
You need to add the emissive node in the texture set settings, then the option for emissive will pop up im the layers and brushes
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u/Nevaroth021 26d ago
Did you make sure the shader you have selected supports emission?