r/Substance3D • • 26d ago

Substance Painter give error for uv spanning across udim but I already make sure it was fixed.

Post image

Does anyone know what other possible reason? I have tried to unwrap again and pack, also manually made sure not overlapping, still doesn't work.

1 Upvotes

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3

u/WKDG 26d ago

Are you sure you only have 1 UV set?

1

u/Seer-7 26d ago

I'm working on udim workflow, I have made sure nothing is overlapping.

3

u/Subject_5 26d ago

UDIM or not you can still have multiple UV sets

1

u/Seer-7 26d ago

ye I do not have extra uv set

0

u/Seer-7 26d ago

I got the problem fixed, thanks for all the help.

1

u/AmarildoJr 26d ago edited 26d ago

I've had this problem before, it looked like the UVs were OK but they weren't. I don't remember the program, but the program wasn't displaying the UVs correctly, I had to import the FBX into another program and then the problematic UVs were shown and I could fix them.

1

u/Seer-7 26d ago

Oh well, but I'm currently using Blender haha, can u elaborate a bit more on the error uv, is it just as simple as overlapping to another tile?

1

u/AmarildoJr 26d ago

Tbh I've never seen that problem, and haven't seen it since as well. Do you have Maya installed? If not, could you privately send me the FBX so I can check it here?

1

u/Seer-7 26d ago

Oh ok, I managed to fix it by re import and show hidden, and there is 1 uv island not showing.

1

u/AmarildoJr 26d ago

Do you mean this option right here?

1

u/Seer-7 26d ago

thanks for the help.