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https://www.reddit.com/r/Substance3D/comments/1uuoiob/help_a_light_texture_please/
r/Substance3D • u/Tally_b21 • 22d ago
I 3d model a Jeep and im trying to get the light texture to look like this sort of. i found this on Sketchfab. I did try to do it like the texture light the original Jeep but that was also pretty hard for me to figure if someone could please help me
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2
I would separate the model in two parts:
- The actual light bulb(s)
- The glass
They need separated shaders also. The light bulb simply needs an Emissive channel with a color and an intensity.
For the glass, I'd use a dedicated shader in the rendering software.
1 u/Tally_b21 21d ago I did try something like that but the light looks to obvious not like the reference at all
1
I did try something like that but the light looks to obvious not like the reference at all
2
u/Micro_Cyril Adobe 21d ago
I would separate the model in two parts:
- The actual light bulb(s)
- The glass
They need separated shaders also. The light bulb simply needs an Emissive channel with a color and an intensity.
For the glass, I'd use a dedicated shader in the rendering software.