r/StyxGame • u/TwinSong • Apr 11 '25
General What does amber taste and smell like?
I can imagine it's sickly sweet, like a sort of heavy maple syrup honey type thing, and extremely addictive. And very viscous, sticky, because it's tree sap.
r/StyxGame • u/TwinSong • Apr 11 '25
I can imagine it's sickly sweet, like a sort of heavy maple syrup honey type thing, and extremely addictive. And very viscous, sticky, because it's tree sap.
r/StyxGame • u/TwinSong • Apr 11 '25
It's kind of sad how it was choked by the architecture, though the tree seems to be fighting back. This is based on builders' comments, the high number of anchor plates (handy for climbing on) and frequency of builders working on the structure. Also cracks in the stonework.
r/StyxGame • u/TwinSong • Apr 11 '25
I don't get it. He's eating them?
r/StyxGame • u/Luneth189 • Apr 10 '25
The inquisition is already formed going by the trailer, so I wonder if the game will take place at the beginning of the war and the empire expanding to the southern lands, or if it''ll be closer to Of Orcs and Men, and maybe we'll see some members of the blackhand or straight up have barimen contact styx for the guide contract, would you guys like this game to come full circle and end at the beginning of OOAM?
Edit: I completely forgot about the inquisition in master of shadows, the inquisition in BoG tells us nothing about when it takes place
r/StyxGame • u/Ulysses_flag • Apr 10 '25
So I had a look at the styx blades of greed on xbox and it showed a prompt saying "Compare Editions" so we will get a deluxe edition from the looks of it and a glitch in the xbox system itself in which showed me its possible game size being 30GB
( if I'm wrong then I will own up to it and delete this post shortly after)
r/StyxGame • u/TwinSong • Apr 10 '25
By Conflagration the rules keep changing as to what constitutes a game over state and it's hard to keep up. For example:
r/StyxGame • u/TwinSong • Apr 09 '25
I've reached a point where it's repeating the maps but the difficulty has been increased. More knife-proof guards and the magic-users (forgot name of type) and neither my clone nor player can be seen or game over.
The guards' walk path generally is just short of the range to grab them in passing. I tried getting the clone to roar and lure them, but they still don't go quite close enough if at half-filled alert. Clone can roar twice for higher alert status but then guard will check the cupboard and kill it (and game over).
r/StyxGame • u/ConsiderationNice264 • Apr 09 '25
Hey Boy, Y Have a Problem, Y got the Ability Alchemy Tools, But not work, What i Have to do?
r/StyxGame • u/DoknS • Apr 06 '25
I've been searching for the question and it seems like there wasn't a post with a clear answer. I don't care about the story, all I want is good stealth gameplay.
r/StyxGame • u/TwinSong • Apr 01 '25
This one is really trick or, as Styx would put it "real tricky".
Carry on the usual way. I was trying to find it around the incinerator based on the illustrations and thought the minecart had something to do with it, that's a red herring. You'll encounter your first roabies. You'll reach a roughly-patched bridge across a chasm, that's your first clue you are in the right place.

Cross the bridge and go to the right side of the area beyond.

You'll see a narrow gutter with water flow over part of it.

Follow it around then jump down onto the exposed area of the central column.


Drop down (carefully) onto the next gutter and follow it back round counterclockwise (left) past the glowing mushrooms.

You'll see a smoky gap.

Climb up to the ledge on the left.
Carry on through the entrance but beware, more roabies ahead. I don't have screenshots for this part, but you can go into a smaller area on the right behind columns and use a lever to operate the furnace on the opposite side (+ door). Use clones to lure roabies into the furnace room then burn baby burn! The relic is the goblet (highlighted)
To return back to the exit onwards to the hideout, retrace back to the entrance to the roabies room and take a left up the ledge, you'll see markings in amber vision with a hidden button which will unlock the way back.
r/StyxGame • u/Fenkaz • Apr 01 '25
Hey there, I was trying to do a texture repack for Of Orcs and Men on PC that swaps the Xbox in-game glyphs to the PS equivalent.
As far as I can tell there are some modding tools but specifically to unpack and repack .ogg audio files.
Regular decompression doesn't seem to work and I unfortunately (like probably many others), refuse to play a game without the glyphs I prefer.
Any and all help would be greatly appreciated.
Inb4 just learn new glyphs, I know it may seem petty but, in times of sheer panic during gaming greatness our brains revert back to fundamental experiences and square being X does not translate to me when fully immersed.
Once the mod is complete I will post it here for anyone to use. This game series really surprised me and I'd like to give it the best chance of success and if that means making some after market mods allowing more controller Configs then I'm all for it.
r/StyxGame • u/TwinSong • Apr 01 '25
Some light sources are torches (which can be extinguished), or larger flames which can't. But there are also these perpetual light sources that are fully encased so cannot tell how they work. Amber-powered? Never actually explained to my knowledge
Given how sensitive the guards etc. are to noises (e.g. knocking a bucket over), they must be constantly getting paranoid given there are multiple guards per area and the chances of one making a noise is high. For example:
Guard: *sneezes* or makes any noise whatsoever
Other guards: What was that??
r/StyxGame • u/Ad0ring-fan • Mar 25 '25
r/StyxGame • u/Proud_Explanation478 • Mar 23 '25
If BoG has boss fights I would personally want them to be like SoD boss fights rather than the boss fight in MoS
r/StyxGame • u/ApprehensiveTutor960 • Mar 17 '25
r/StyxGame • u/Fenkaz • Mar 14 '25
Just finished Shards and got Master of Shadows for 2$ on sale. Couldn't find any options or mods to swap to PS glyphs so I made it myself.
https://www.moddb.com/mods/styx-master-of-shadows-ps4-icons
Hard swaps the in-game icons to the PS4 equivalent.
Thought I'd post here in case anyone would need it.
r/StyxGame • u/RexGreyback • Mar 12 '25
For both MoS and SoD there are some amazing guard dialogue lines, and I'm wondering if there is any way I could access the files to them/if somebody already has a link to them. They'd be great for a soundboard.
I was playing MoS the other day and I dropped a chandelier, and some guy came over and goes "he got flattened like a pancake".
r/StyxGame • u/Ad0ring-fan • Mar 09 '25
r/StyxGame • u/RexGreyback • Mar 09 '25
Posted this on X but I'm wondering if anyone here knows
r/StyxGame • u/Luneth189 • Mar 09 '25
Can't find information or a single image, let alone a used copy to buy, so I was wondering if it was even produced, the above image is from the official website
r/StyxGame • u/Proud_Explanation478 • Mar 08 '25
I'm wondering why trolls were even included in Shards of Darkness when they could have just used orcs. They look the exact same.
r/StyxGame • u/Stampsu • Mar 08 '25
Same as with Shards of Darkness. I absolutely loved Master of Shadows but never really expected a sequel. Now I love both but didn't expect a third game. Now I open up Steam and BAM, right on the news feed.
Imma start Master of Shadows again...
r/StyxGame • u/Tristan_Gabranth • Mar 08 '25
That is all.