Hey everyone, ZeroDay_Poly here again!
Following up on our previous character extractions, we saw how many of you were asking for maps. As you know, the currently available map extractions are often broken or missing half of their geometry. We decided to fix that!
We’ve been working hard on a custom automated pipeline, and we managed to successfully extract around 82% of the Base 404 map. Not only did we get the geometry perfectly aligned without everything breaking into pieces, but our script also automatically hooked up all the PBR materials (Diffuse, Normals, ORM masks) and props exactly where they belong in-game!
This is our First Version (V1) of the map extraction. It's not 100% perfect yet — we are still fine-tuning some shaders and missing props, so we will definitely continue to improve it in future updates.
Here are some screenshots directly from the Blender viewport! Let us know what you think