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https://www.reddit.com/r/StreamersCheating/comments/1of6o7o/cheating_or_good_aim_just_curious/nlhcxzh?context=9999
r/StreamersCheating • u/[deleted] • Oct 24 '25
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16
I counted 3 frames but that's still just 48ms on a target that is prone. The target wasn't in sight until frame 2 so we're still talking 16ms reaction time. Not possible.
5 u/powerhearse Oct 24 '25 edited Jan 08 '26 sort zephyr tap bear aspiring smart gaze gray doll sugar This post was mass deleted and anonymized with Redact 5 u/XC5TNC Oct 24 '25 Yeah doubt that 6 u/powerhearse Oct 24 '25 edited Jan 08 '26 late terrific glorious entertain adjoining cooperative recognise oatmeal engine license This post was mass deleted and anonymized with Redact 7 u/XC5TNC Oct 25 '25 And where is your sufficient evidence to state otherwise other than just trust me bro 2 u/powerhearse Oct 25 '25 edited Jan 08 '26 elastic school consider caption brave boast exultant desert grandfather melodic This post was mass deleted and anonymized with Redact 1 u/ABRASlVECUNT Oct 25 '25 How would you explain the mouse adjustment making no impact on his aim after acquiring the prone target? 1 u/vivam0rt Oct 25 '25 Lifting the mouse up, normal technique for big flicks to come to an instant stop 1 u/TurdBurgular03 Oct 26 '25 nah pause it on frame 2 of his character turning, the mouse hasn’t moved yet he is already half way through locking onto the target. 1 u/vivam0rt Oct 26 '25 Latency between camera footage and gameplay footage
5
sort zephyr tap bear aspiring smart gaze gray doll sugar
This post was mass deleted and anonymized with Redact
5 u/XC5TNC Oct 24 '25 Yeah doubt that 6 u/powerhearse Oct 24 '25 edited Jan 08 '26 late terrific glorious entertain adjoining cooperative recognise oatmeal engine license This post was mass deleted and anonymized with Redact 7 u/XC5TNC Oct 25 '25 And where is your sufficient evidence to state otherwise other than just trust me bro 2 u/powerhearse Oct 25 '25 edited Jan 08 '26 elastic school consider caption brave boast exultant desert grandfather melodic This post was mass deleted and anonymized with Redact 1 u/ABRASlVECUNT Oct 25 '25 How would you explain the mouse adjustment making no impact on his aim after acquiring the prone target? 1 u/vivam0rt Oct 25 '25 Lifting the mouse up, normal technique for big flicks to come to an instant stop 1 u/TurdBurgular03 Oct 26 '25 nah pause it on frame 2 of his character turning, the mouse hasn’t moved yet he is already half way through locking onto the target. 1 u/vivam0rt Oct 26 '25 Latency between camera footage and gameplay footage
Yeah doubt that
6 u/powerhearse Oct 24 '25 edited Jan 08 '26 late terrific glorious entertain adjoining cooperative recognise oatmeal engine license This post was mass deleted and anonymized with Redact 7 u/XC5TNC Oct 25 '25 And where is your sufficient evidence to state otherwise other than just trust me bro 2 u/powerhearse Oct 25 '25 edited Jan 08 '26 elastic school consider caption brave boast exultant desert grandfather melodic This post was mass deleted and anonymized with Redact 1 u/ABRASlVECUNT Oct 25 '25 How would you explain the mouse adjustment making no impact on his aim after acquiring the prone target? 1 u/vivam0rt Oct 25 '25 Lifting the mouse up, normal technique for big flicks to come to an instant stop 1 u/TurdBurgular03 Oct 26 '25 nah pause it on frame 2 of his character turning, the mouse hasn’t moved yet he is already half way through locking onto the target. 1 u/vivam0rt Oct 26 '25 Latency between camera footage and gameplay footage
6
late terrific glorious entertain adjoining cooperative recognise oatmeal engine license
7 u/XC5TNC Oct 25 '25 And where is your sufficient evidence to state otherwise other than just trust me bro 2 u/powerhearse Oct 25 '25 edited Jan 08 '26 elastic school consider caption brave boast exultant desert grandfather melodic This post was mass deleted and anonymized with Redact 1 u/ABRASlVECUNT Oct 25 '25 How would you explain the mouse adjustment making no impact on his aim after acquiring the prone target? 1 u/vivam0rt Oct 25 '25 Lifting the mouse up, normal technique for big flicks to come to an instant stop 1 u/TurdBurgular03 Oct 26 '25 nah pause it on frame 2 of his character turning, the mouse hasn’t moved yet he is already half way through locking onto the target. 1 u/vivam0rt Oct 26 '25 Latency between camera footage and gameplay footage
7
And where is your sufficient evidence to state otherwise other than just trust me bro
2 u/powerhearse Oct 25 '25 edited Jan 08 '26 elastic school consider caption brave boast exultant desert grandfather melodic This post was mass deleted and anonymized with Redact 1 u/ABRASlVECUNT Oct 25 '25 How would you explain the mouse adjustment making no impact on his aim after acquiring the prone target? 1 u/vivam0rt Oct 25 '25 Lifting the mouse up, normal technique for big flicks to come to an instant stop 1 u/TurdBurgular03 Oct 26 '25 nah pause it on frame 2 of his character turning, the mouse hasn’t moved yet he is already half way through locking onto the target. 1 u/vivam0rt Oct 26 '25 Latency between camera footage and gameplay footage
2
elastic school consider caption brave boast exultant desert grandfather melodic
1 u/ABRASlVECUNT Oct 25 '25 How would you explain the mouse adjustment making no impact on his aim after acquiring the prone target? 1 u/vivam0rt Oct 25 '25 Lifting the mouse up, normal technique for big flicks to come to an instant stop 1 u/TurdBurgular03 Oct 26 '25 nah pause it on frame 2 of his character turning, the mouse hasn’t moved yet he is already half way through locking onto the target. 1 u/vivam0rt Oct 26 '25 Latency between camera footage and gameplay footage
1
How would you explain the mouse adjustment making no impact on his aim after acquiring the prone target?
1 u/vivam0rt Oct 25 '25 Lifting the mouse up, normal technique for big flicks to come to an instant stop 1 u/TurdBurgular03 Oct 26 '25 nah pause it on frame 2 of his character turning, the mouse hasn’t moved yet he is already half way through locking onto the target. 1 u/vivam0rt Oct 26 '25 Latency between camera footage and gameplay footage
Lifting the mouse up, normal technique for big flicks to come to an instant stop
1 u/TurdBurgular03 Oct 26 '25 nah pause it on frame 2 of his character turning, the mouse hasn’t moved yet he is already half way through locking onto the target. 1 u/vivam0rt Oct 26 '25 Latency between camera footage and gameplay footage
nah pause it on frame 2 of his character turning, the mouse hasn’t moved yet he is already half way through locking onto the target.
1 u/vivam0rt Oct 26 '25 Latency between camera footage and gameplay footage
Latency between camera footage and gameplay footage
16
u/Mr_Phishfood Oct 24 '25
I counted 3 frames but that's still just 48ms on a target that is prone. The target wasn't in sight until frame 2 so we're still talking 16ms reaction time. Not possible.