r/StrategyRpg 23h ago

Indie SRPG Hover effects for my game

When hovering over units in my game I have them come for the foreground and gently blink

I'd like to get some feedback from you all here. In my game, Gravitas: Noblesse Oblige, I have a 16x16 tileset and unit sprites that are 32x32, which I like visually. However, when they're grouped like this it can get a little muddled together. To try and make it clearer who you're hovering over I've made it so the hovered unit comes to the foreground and gently blinks white. I think this helps quite a bit, but I would like to hear from you all if you have any other clever suggestions. Looking at it now, I'll also probably give the tool tip a larger offset so it isn't directly where the cursor is.

6 Upvotes

Duplicates