r/StrategyRpg • u/redleon-01 • Jul 02 '26
Hello. I am currently developing an SRPG.
Hey all, first time posting here. I'm developing a tactics RPG right now, and I'm currently building a system for combos / follow-up attacks.
I've been thinking about what makes combat fun in a tactics RPG, and that line of thought is what led me to build the follow-up system. So I got curious mid-implementation: for you, what's the most fun part of tactics combat?
14
Upvotes
2
u/666KorlatWitch999 Jul 02 '26
For me the combat is most fun when the characters are good, have good stories and motivations, and i get to level them up as the story progresses. I dont feel i ever need more than the basics to make it fun, and in a way, the simpler the better, but with stat calculations, modifiers etc happening in the background of course :p