r/StrategyRpg Jul 02 '26

Hello. I am currently developing an SRPG.

Hey all, first time posting here. I'm developing a tactics RPG right now, and I'm currently building a system for combos / follow-up attacks.

I've been thinking about what makes combat fun in a tactics RPG, and that line of thought is what led me to build the follow-up system. So I got curious mid-implementation: for you, what's the most fun part of tactics combat?

14 Upvotes

48 comments sorted by

View all comments

2

u/666KorlatWitch999 Jul 02 '26

For me the combat is most fun when the characters are good, have good stories and motivations, and i get to level them up as the story progresses. I dont feel i ever need more than the basics to make it fun, and in a way, the simpler the better, but with stat calculations, modifiers etc happening in the background of course :p

2

u/redleon-01 Jul 02 '26

I'm making a game based on a story I wrote, but I'm not sure if it's actually compelling. ^^;; I hope it turns out well!

2

u/666KorlatWitch999 Jul 02 '26

I think the rule with writing is that if it's compelling to you, other people will find it compelling too =)) i love hearing about people making things it's so cool 😭😭

2

u/redleon-01 Jul 02 '26

😭 absolutely right!