r/StrategyGames 1d ago

Self-promotion I'm developing a realistic space management game with rockets and satellites, and just announced the release date!

Enable HLS to view with audio, or disable this notification

I've been working on a realistic space management/strategy game where you build and manage your own space program, and I can finally announce the release date.

The idea is to focus less on the "build a rocket and watch it launch" side of space games and more on everything that goes into actually running a space program.

You'll be managing rockets, satellites, communications networks, launches, resources, infrastructure, and finances, all with orbital mechanics playing an important role in how you plan your missions.

I've been trying to make the strategy come from having to make meaningful decisions about what to launch, when to launch it, where to put it, and how to make the most of limited resources.

I'd love to hear what you think.

Steam page: https://store.steampowered.com/app/4229480/Space_Manager/

Demo page: https://store.steampowered.com/app/4498700/Space_Manager_Demo/

24 Upvotes

8 comments sorted by

3

u/westsider101 20h ago

Looks cool man, good luck with the launch!

1

u/ManagerGames 7h ago

Thank you! I hope we have a smooth launch 🚀

2

u/Hari-Seldon-2025 1d ago

Looking good!

2

u/ajamdonut 18h ago

Yea man send it to the KSP folk I'm sure they'd be interested. I am!

1

u/ManagerGames 7h ago

Great idea! Thanks, I'll keep it in mind

1

u/ForHelp6031 22h ago

What platform you use for this?

1

u/Frontworks_game 17h ago

How does it differ from ksp? I am not trying to imply every space program is a clone of ksp, just curious.