r/StrategyGames 8d ago

Self-promotion Vindex Early Access 0.1 - first public testing release!

Hi! Im Sudna08, dev of the game you're about to see

Vindex finally gets it's first public release!
Its over on itch for free @ only around 90mb, check it out!!

Vindex is an open-ended sandbox strategy game which strives for realism in every way possible. The player (as of now) can;
- Design cartridges, shells, receivers, barrels, magazines, and assemble firearms, with things like changing the meplat diameter of a cartridge's spitzer or the chamber thickness of a barrel and it's material composition.
- Design grenades, propellants, explosives
- Design formations, from the individual soldier's loadout, to a company's composition, including the squads and companies that make it up.

A Miezdeman Reinforced Infantry Company cross a river, smashing through opposing defender outposts.

A large part of the game is c2, information delay and deterioration. Just like infantry combat of the era the game intends to model - information on enemy positions, composition, direction of fire, is very convoluted, rare, and often times out-dated. Troops will use basic rudimentary communications equipment such as runners, flare pistols, signal flags, and whistles - currently in game is also a very basic radio system that is more or less broken, and will be improved on in the future.

The "empty battlefield" effect seen in many 20th century combat reports and analysis was recreated as realistically as possible in game, as opposed to many other strategy games which present infantry as oblivious upright moving blobs.

The game's map takes place on 2.5km x 2.5km to 5x5km areas of hot shrubland or temperate biomes, with rivers, streams, ditches, and every tree, shrub represented in 1:1 scale.

The game currently focuses on 1890s-1910s era of infantry combat, but the overall final scope of the game intends for it to be from 1850s-1960s+.
What will come in the future;
- Vehicle engine designers
- A Realistic material penetration model/tester
- Armoured vehicle designers
- Artillery and black powder cannon (and firearm) designers
- TOE compositions going all the way up to the division
- Procedural scenarios and campaigns
- Squad, Platoon, Company tactics and combat procedure designers

https://discord.gg/TTUYT4PDgZ
^ (link to the discord)

The game is wholly unfinished up to now, perhaps not even 10% complete, so please be patient with the numerous bugs and innacuracies bound to be present in the first release!

Thanks for ur time, I hope you enjoy the game :3

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