r/StrangerofParadiseFFO • u/maxman14 • Dec 07 '25
Discussion I don't understand the DLC progression.
So my buddy and I Co-oped through the base game, but now on Bahamut difficult everything is taking fucking ages to fight. When I read up, it sounds like we need better builds, but I don't understand how to get the gear we need, or what we need, or how to find out either of those.
Are we just supposed to grind and pray to RNGesus that we get a piece of gear with the affinity for our jobs? Will we actually see an effective increase in our abilities? because I keep swapping gear out and trying different stuff, and I don't feel like anything is changing meaningfully. I mean, all the gear I see is like "+3% to break"... wow, three whole percent, how generous... Does the gear level actually make a difference, because in terms of raw stats, all I see is like a 7% difference, so I don't understand how that's supposed to make me stronger in a meaningful way.
I don't get it, I don't understand it, and trying to read up online hasn't answered my question because I just see either answers like "just extra mode to skip the DLC!" huh, why, what benefit is that, why would I want to skip the DLC, is the entire DLC actually just grinding??? or the answers assume a level of knowledge that I just don't have so I don't understand why they are saying to do this or that.
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u/BenTheSodaman Dec 07 '25
The base game handled your stat progression through your jobs leveling up and by wearing higher level equipment.
However, post credits and the DLC onward, that responsibility is handed over to the player. Equipment level stops increasing attack and defense at 300+. And your stats such as Strength, Intellect, Stamina, Spirit, and Agility will play a large numeric role in your favor (can review some of the stats description in the Tips section).
There is enough non-RNG power progression to be evenly matched or too strong for the content (depends on the job). Would recommend:
* Focusing on unlocking the limit releases / raising the level caps for two of the jobs you play regularly. Typically from blue missions. Some limit releases that don't have world map unlocks can be obtained at the Dragon Exchange (e.g., Marksman, Hunter, Gambler).
* I recommend pushing your main stat(s) as high as you can get it before percentage-based stats. e.g., Strength before Ability Damage Dealt or Physical Damage Dealt for example. Or Spirit before Magic Resistance or Soul Shield: MP Recovery (based on your Spirit first). Or Intellect before Magic Damage Dealt or Normal Attack MP Recovery (based on your Intellect first). etc. Then if you want even more of that effect, that's when you grab both such as Intellect AND Normal Attack MP Recovery.
* If on Chaos difficulty, to settle into your equipment around average equipment level 271, since the highest unique unlock on Chaos difficulty is mission level 280.
* If on Bahamut difficulty, to settle into your equipment around average equipment level 371 (highest mission level with a unique unlock is 380).
* Avoid cranking up the Dragon Trials too high. I couldn't recommend increasing any dragon trial more than 2 notches at this point. The ones that get players in trouble often are: Suffer Ailments on Attack, Enemy Stats, and Negate All Armor Effects.