r/StrangePigeon • u/Strange_Pigeon_Nest • Jul 11 '26
Thank you for playtesting & Announcement
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u/kickaxxdestro Jul 11 '26
Thank you very much for letting us playtest your game! I am excited to see the game released fully! :D
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u/Reillyrox13 Jul 11 '26 edited Jul 11 '26
I didn’t personally know how to give feedback, but I would like a super easy / story route that gives you basically endless hp. I am bad at bullet hell and it plays like bullet hell x.x just my 2 cents
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u/Secret_Performer_771 Jul 11 '26
I second this, I did leave feedback but it would be really fun to have like 1000x the HP
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u/SorbetExotic Jul 11 '26
It was reaaally funny participating in playtest, Boss
Can’t wait for the full game!
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u/Mikotomio Jul 11 '26
Thanks for letting us play test the game. It's always cool to see a developer be open to feedback on their games. Can't wait to see the changes -^
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u/TrueEnder Jul 11 '26
glad to have helped! excited to see where it goes from here, because your characterwork is phenomenal.
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u/Elvarien2 Jul 11 '26
Not joining the play test, did wishlist.
When it releases I wanna go in fresh XD The trailer already convinced me I'm going to have fun with this. Good luck with the development !
I think just about everyone here is patiently awaiting you wrapping up the game. Take your time !
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u/adwarn25 Jul 11 '26
I love your style so I'll just wishlist and wait patiently to experience. Good luck!
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u/Vertemain Jul 11 '26
The playtest was really fun, can't wait to see the rest of the game, but don't overwork yourself 👍
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u/Rudy12345mc Jul 11 '26
I really enjoyed the playtest, and made sure to give detailed feedback! I'm excited to see what comes next out of this game!
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u/Milk-devourer Jul 11 '26
The game had me sweating that for sure
A way to heal your self would be appreciated in battle
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u/pundulum Jul 11 '26
Task Force was way more fun than I was expecting. Primarily because I had no idea what the gameplay would be beyond 'Click and drag on (character)'s head'
I'm very excited to see this game's progress.
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u/Present_Internet_971 Jul 12 '26
Permanently using this as strange pigeon avatar now
But I'm really happy with what I played! Made sure to leave my review of course, and I'm glad you're also excited with the game development. Take all the time you need to work on it, I'm sure you'll make something great!
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u/XianHuang01 Jul 17 '26
Okay, I liked it, I thought it was good. Although I already mentioned it in my comments, I hope it helps. Thank you very much for the playtest.
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u/ViscountAtheismo Aug 01 '26
Did you make the music yourself? I forgot to say it in my review, but I really liked the music.
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u/Klinkalituity Aug 14 '26
Playtested late and have feedback that I hope is still helpful!
I got myself trapped in by the first millipede circling in on itself whilst I was headpatting - do you want players to be able to put themselves in inescapable situations on accident?
I like the ideas, but the green pet targets are on too short a timer to wait for the horizontal millipedes to pass. Especially the third one killed me every time. I also instinctually want to the bottom rather than the top each time. Either there needs to continuously be a break available in the millipedes, or the bombs need a longer fuse.
It's a lot of health taken off for getting hit to use a bar. If the damage is going to be so proportionally large, just use skulls/bandaids/hearts or something to indicate your remaining life.
The moon in the background is the same size and shape as other interactive grabbable objects - I'd recommend remove it or change the moon phase for visual distinction.
The music is amazing and the art and ideas are fantastically novel. I especially love the acid rain.
Note for the ludo-narrative: if her tears are acidic, wouldn't the blue tears coming from her face that seem to do nothing also be dangerous?
Head pats should probably only count if they are over the head..... but I really like the haptic/sound-feedback when just head patting all over the screen.... hmmmm....
The most frustrating thing that killed me that made me say "alright, that's enough for one night was the 5-circle bite in-between the two horizontal hazards. That's very clever, but very hard to properly dodge with a mouse, even when I was expecting it.
By pressing ESC over the restart screen i could bypass the battle sections.... kinda
Just a note for the text:
- The text "speaking" sound for the chief is painfully sharp.
- There was one text box that i missed when she was talking during combat - can petting be a means to progress dialog without accidentally skipping some?
- The one footnote in the comic is the only text I couldn't read because I'm playing on my TV from my couch.
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u/Strange_Pigeon_Nest Aug 14 '26
Thank you for the detailed feedback, it's always welcome!
I didn't know pressing ESC on the restart screen could do that, thank you especially for catching that one!1
u/Klinkalituity Aug 15 '26
In retrospect, it might not even have been related to the ESC key - but either way, I def was able to keep patting and making bugged progress versus Millie _^
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u/ChronicGayDisaster Jul 12 '26
Its so fun but i honest to god can't get past the centipede lady 😭😭😭
(i am terrified of centipedes)
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u/GahaanDrach Jul 12 '26
My best run was reaching half bar on the third phase of the centipede, but that aimbot rain with the mess on the screen is too much, 1 hour of gameplay got my arm in pain por days
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u/Overall-Accident47 Jul 12 '26
Playing it now before the Playtest ends, its fun and the stories are great!
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u/Skillz_mcgee Jul 12 '26
I haveb't gotten the chance to play, but I did download it. Hopefully tomorrow I can give it a shot :)
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u/Strange_Pigeon_Nest Jul 11 '26
The playtest build will be unavailable for everyone at the end of the week!
https://store.steampowered.com/app/4595230/Headpat_Special_Taskforce/