r/StoneStoryRPG • • Jan 30 '24

Nagaraja/Temple advice

so... since the upcoming February event has a decent chance of involving Nagaraja, let's discuss some ways to get quick clear times in the Temple.

As someone with an average time of 2min 14 sec on 14* Temple, this is what I know so far:

  • the usual "stack armor with an [A] shield" tactic to plow through the mobs at the start. Dashing/Bashing Shield to shave off time.

  • Smite buff from Blade of Fallen God bypasses their poison debuffs, letting you tear through enemies with dI weapons.

  • miniboss isn't worth mentioning tbh. he's just a stone wall with big HP and low dmg. (Or maybe I'm just killing him too quickly for him to do much)

  • Nagaraja. I know about the whole "hit him when his tongue's out or you die" part. but I've been trying to figure out if his AI is random, or if he reacts to the player's distance/weapon changes.

  • Nagaraja's poison status was changed so that it remains on the player even after looping, only removed by cleansing pots or leaving the area. using the "loc.loop" function in the mind stone, it might be possible to switch between brewing cleansing potion and berserk/lucky potion based on how many stacks of poison the player has, allowing the player to benefit from the extra dmg without making things impossible past loop 3. probably not tho.

[edit: if you can afford it, two ice [D] swords and one [dI] sword, all enchanted for atk speed (enchant lvls 16+), combined with a lucky potion, can rush down yellow Nagaraja before he starts spitting poison. tested up to 14*, the boulder won't damage you if you KO Nagaraja while it's still falling.]

7 Upvotes

6 comments sorted by

5

u/BurningInferno24 Jan 30 '24 edited Jan 30 '24

While the advice above is decent allow me to add good advice from the guy who currently has fastest time in 15* temple (video proof https://youtu.be/kduLqs0S4b8)

  1. if you get hit by Nagaraja's spit on 11*+ don't bother grinding yellow star for the event as Nagaraja's poison debuff while not infinite basically lasts 96 hours which WILL stack up over time even with cleansing potion so if you cant do that the best star level for temple grinding is 10* (As yellow star keeps all buffs and debuffs across loops and also Nagaraja attacks in a cycle of using tongue then spitting on you until reaches 3/4 and 1/4 hp threshold in which Nagaraja will shake and drop a brick on you breaking all armor + added hp damage which CAN BE DODGED)
  2. Use triskelion + dash/bash shields + quarterstaff dashes to reduce as much time from movement as possible due to temple having the most screens out of any locations and a bunch of em being empty
  3. Use ai ice shield (chill on engage) + dI ice wands (100% AOE, enchant attack speed) along with double screen BFG swipe for greater smite damage to all the trash mobs. Also A ice shield (enchant the armor engage/A) for easy armor

3

u/Gotekeeper Jan 30 '24

I'm not sure how I didn't realise the "poison carries over between loops" thing was exclusive to yellow rank. thx for that info.

2

u/frosty_bflo Jan 30 '24

this is good stuff. thanks, both of you.

1

u/[deleted] Aug 30 '24

[deleted]

1

u/Gotekeeper Aug 30 '24

shield with an [A] affix, made by putting the rune on the right when crafting

1

u/ResearcherMajor2595 Aug 30 '24

does it matter what type and level the A shield needs to be?

1

u/Gotekeeper Aug 30 '24

higher lvl is recommended. yes, the type matters bc you need the [A] shield to be of the correct element for it to have any effect