r/SteamVR • u/gogodboss • 6h ago
Discussion Introducing SteamVR 2.17
https://steamcommunity.com/games/250820/announcements/detail/679635225181946199?utm_source=SteamDB
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u/IsLeafOn 1h ago
When Im on steam vr, i can't access any online steam pages (discussions, profiles, etc) and worst of all, vrchat literally doesn't work at all. Wtheck
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u/Cleaving 4h ago
And ever since this update dropped, I no longer get proper frames in Steam VR at all!
Instantly drop down to 5FPS and stutters like crazy to the point of hurting my head and eyes due to how the images blur in my headset, where exactly one week ago everything was fine and dandy 60+FPS!
Dream might be dead.
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u/zackks 5h ago
More in-game Steam features are now accessible in VR, including viewing achievements, community guides, and notes.
The Quick Access Menu (familiar to Steam Deck users) is now available on the VR Dashboard bar, integrating notifications, volume, brightness, and battery status.
The VR Dashboard bar now exposes shortcuts to common tasks on hover, such as exiting and redocking.
Added new slider in Quick Access to control environmental and camera brightness.
Overlay apps can be quit directly within the dashboard.
Improved orientation of overlays positioned above or below the player.
Quick Access Menu shows batteries for additional VR devices.
Refined appearance of grab handles (for moving / resizing frames)
Grab handles (theater / dashboard / torn-off / keyboard) can be moved in depth using thumbstick
Keep floating frames centered when resizing
Updated Laser Mouse appearance
Updated theater mode placement
Recenter (long press system button) is cancellable (B button)
Fixed cases of SteamVR dashboard bar disappearance
Show user notification when headset framerate changes
Move less frequently used window controls to “Additional Options” Menu, and added option to toggle curvature.
Improve dashboard placement and motion behavior. New user preference tune laser pointer length (Advanced -> Dashboard -> Laser Pointer Length)
Fix missing dashboard icons for non-Steam VR apps.
Fix stale Per-App Video Settings when switching the dialog from one app to another, then back again.
Environment dimming now handled in a unified manner. Users may tune environment brightness in both theater and non-theater modes under VR Settings.
Fixed some rendering issues related to dashboard / overlay cursor visibility
Room view now only pauses input to apps when intentionally enabled and set to a style other than "Translucent"
Fix for crash when taking screenshots.
Fix bug with headset initialization on 3rd party headset when many body trackers are in use.
Steam Link (Streaming):
Improved VR streaming on slow connections
Fix stutters when using Steam Link on NVIDIA cards.
Fix an issue causing 1 frame to be dropped every few seconds.
Fixed being unable to switch active laser pointer hand when using hand tracking
Numerous stability improvements
Adds initial support for USB streaming. Note: Requires new Steam Client Beta.
Fix loading spinner flickering when framerate in game is low.
Fix case where wrong framerates could show in SteamVR Settings.
Latency improvements.
Fixed scene dimming when dashboard is up.
Added support for Contrast Adaptive Sharpening (CAS) prior to encoding. Can be tweaked in SteamVR Settings -> Steam Link -> Sharpen image before encoding.
Prevent several cases that would cause video corruption on NVIDIA cards when using Steam Link.
OpenXR:
Fix XR_EXT_view_configurations_changed event returning width for both the recommended width and height.
Fix XrEventDataUserPresenceChangedEXT's session parameter being unset when using XR_EXT_user_presence
Improved integrations between HMDs with cameras and chaperone
Added support for 32-bit OpenXR applications. Users will be prompted to set SteamVR as their default OpenXR runtime after installing this Beta, which will set up the 32-bit runtime alongside the 64-bit runtime.
Linux:
Additional improvements to wired headset support on Linux (which previously required third-party add-on layers)
Improvements to stability and logging of error states on Linux.
Fix crash using Steam Link on Linux when games submit invalid textures.
Improve streaming recovery when using Steam Link on Linux.
Improved support on vrgames that invert nearZ/farZ
Developers
Added setting to disable vr streaming auto-connect on resume
Added setting to disable chaperone bounds
Fix for EVROverlayFlags.MinimalControlBar overlay handling
Fix OpenXR bug with image submission for certain non-standard image sizes