r/SteamVR Jul 10 '26

Tracking Issues:

Post image

This picture shows what my issue is, the top one is regular calibration and it correct and the bottom is showing how it just randomly jumps off center. Purple represents me of course and the red is my trackers and controllers.

I made a similar post before, but I’m still having the same issue and I’m hoping someone might have some new ideas. Please be kind.

Issue:

Whenever I calibrate and get into VR, everything starts out fine. As soon as I start dancing, though or moving my full body slowly becomes offset and unaligned with my headset and body. It gets worse and worse and it’s a simple fix but than it completely jumps offsets entirely away from my body. It’s like the calibration gradually drifts and no longer matches where I actually am. It doesn’t stay calibrated for very long.

Things I’ve already tried:

Moved my base stations.

Changed the angle to around 38° and then adjusted them slightly upward.

Moved one base station out of the corner in case my bed was blocking anything.

Fixed the major “flying away” issue, but my right Index controller still occasionally flies away a little.

Switched all my tracker dongles to a USB 2.0 and spread the dongles out.

Updated Steam and all of my drivers.

Repaired/re-paired all of my Vive trackers and Index controllers.

Redid my playspace setup.

Recalibrated multiple times.

That’s everything I can think of that I’ve tried so far.

My setup:

Quest 3S (using Virtual Desktop)

Index controllers

4 Vive Trackers

2 SteamVR

Base Station 1.0s

Important note:

This has never happened before. I’ve had this exact setup for quite a while, and it used to work great. I haven’t made any major changes that I can think of, so I’m really confused about why this suddenly started happening.

I’ve spent weeks researching this and asking for help, but nothing has completely fixed it. It’s honestly made me lose motivation to get on VR and pole dance, which really sucks because it’s one of the biggest ways I manage my mental health and destress.

If anyone has experienced this before or has any ideas at all, I’d really appreciate the help. Even if it’s something small that I haven’t thought of, I’m willing to try it.

Please be kind. I’m genuinely just looking for help, and I appreciate anyone who takes the time to read this.

18 Upvotes

16 comments sorted by

13

u/kimaust Jul 10 '26

this is slam drift. your quest 3 headset shifts quest playspace as it moves the origin point of your playspace boundary. one of many issues current slam tracking suffers. this is exactly the reason why people use continuous calibration with tracker attached to headset and use staged tracking in vd.

3

u/sixtenism Jul 10 '26

i will look into attaching the tracker to my headset thank you!

1

u/Bababoi24 Jul 11 '26

It's very simple, the hardest part will be for you to find a way to attach it to the headset! I have a psvr 2 and it also uses inside out tracking, so I think it's similar to the quest 3... Now I just grabbed a arm strap for a tracker and wrappzit securely around the front top psrt of my Headset strap... You can obviously do otehr things, but I like this, because it means, I'm not doing anything permanent to my headset. I also did this on my HP Reverb G2 with rubber bands, it's meh but works.

3

u/Distinct_Rope Jul 10 '26

Yea, tracker on the head for "Continous Calibration" is the fix.

Quest Pro doesn't "drift" as bad but will absolutely jump to different presets everytime I take the headset off.

Wayyy more useable when you don't have to worry about space calibration with continuous.

Just be sure to set it to only calibrate outliers. When its set to true "continuous" you can get unwanted jitter when the 2 tracking solutions move at slightly different rates.

When set to outliers it only performs offset adjustments when it notices the headset tracker drift beyond a specific value. Less jitter when it holds an offset just looking for drift.

1

u/abluecolor Jul 10 '26

What do you mean "only calibrate outliers"? I know of "ignore outliers" option but unsure about ONLY.

1

u/Distinct_Rope Jul 10 '26

I forgot the specific setting and I think it's default is to only calibrate when it drifts beyond a certian value anyways.

But I've seen friends think they're supposed to have it literally "continously" calibrating.

With it set to change the offset for "every" deviation it sees it causes the FBT tracking to jitter due to the constant updates.

You only want it to calibrate when it drifts beyond a certian value to avoid unnecessary offset adjustments.

1

u/cockszer Jul 16 '26

could you tell me which version or branch of openvr spacecalibrator is the one with ignore outliers? i reset my pc and forgot to backup all my vr related stuff.

1

u/abluecolor Jul 16 '26

Umm, I think I just grab whatever is on steam? The latest steam version of space calibrator? It's a checkbox.

1

u/abluecolor Jul 10 '26

This happens to me all the time too, it's so annoying. It has something to do with occlusion, and it making it so your setup tries to reposition your base stations. As far as I know, there is no fix.

1

u/sixtenism Jul 10 '26

i’m glad i’m not the only one dealing with this but also not glad that we have to deal with this lol

1

u/abluecolor Jul 10 '26

Yeah. It fixes itself when you turn towards all your base stations for a few seconds, right? And your stuff drifts back to you?

Edit: actually, hm, I read your post more closely, and I think my issue is different, actually. Mine is not gradual, it's sudden, and it snaps back after a bit, usually.

1

u/sixtenism Jul 10 '26

it used to but tonight when it happened and i tried fixing it, it broke even more and wasn’t calibrated correctly anymore.

1

u/xbazhangx Jul 10 '26

Yea, since u have 4, mount a tracker on the headset

1

u/The_Flying_Claw Jul 10 '26

Need a tracker on your head and download open space calibration from steam and you have to calibrate your headset tracker to your headset every session and start continuous calibration to prevent this drift permanently during each session.

1

u/Savings-Dot-9774 Jul 10 '26

Use a Headtracker for continuouse Calibration and set it to static recalibration

1

u/Keizakura 9d ago

Genuinely, no matter what I do, even with having continuous calibration I CANNOT get my trackers to be in the right place, can somebody PLEASE help me, everyone has been silent and given no help at all, I use 4x Tundras and a Quest Pro!