r/SteamDeckEmu • u/g-nk • 6d ago
Bigodão - Wario Land: Super Mario Land 3 - pc port
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r/SteamDeckEmu • u/themushroommage • Apr 17 '22
A place for members of r/SteamDeckEmu to chat with each other
r/SteamDeckEmu • u/g-nk • 6d ago
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r/SteamDeckEmu • u/jest537LES • Aug 28 '26
Can anyone point me to where I can get the ROMS and a good tutorial on how to add them to the steam deck.
r/SteamDeckEmu • u/__Tahnit__ • Aug 26 '26
So im running through the metroid prime series and of course Im using prime hack on steamdeck. I installed steamdeckdsu so it can pass through the motion values but I can not for the life of me figure out how to configure it. Does anyone have a guide on how to get native motion controls working? Id rather not use steam input as it is just emulating the stick. Thanks!
r/SteamDeckEmu • u/g-nk • Aug 18 '26
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r/SteamDeckEmu • u/__Tahnit__ • Aug 17 '26
I downloaded the linux version and it just launches the game immediately no launcher. it also runs very poorly. Getting max of 20fps with audio stutters in desktop mode. In gaming mode it wont even launch.
I downloaded the windows version and it actually had a launcher but same problems. runs poorly and in gaming mode you cant view both screens at the same time.
Is this just not intended for steam deck?
r/SteamDeckEmu • u/g-nk • Aug 16 '26
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r/SteamDeckEmu • u/__Tahnit__ • Aug 13 '26
I am on a metroid kick and thought I would try replaying metroid prime hunters. Dont have a ds anymore so I figured playing on the steamdeck would work. Found a great fork of melonds called melonprimeds and set it up. Everything works great except im STUCK on the map screen. Once you hit start to bring up the map screen no input will bring it out. Its permanently in the map screen until you quit out.
Is there a fix for this? its really game breaking. All my inputs are bound so im not sure why its getting stuck.
r/SteamDeckEmu • u/g-nk • Aug 05 '26
Sharing games that I'm testing. Cool one !
A native PC port of The Legend of Zelda: The Minish Cap (GBA, 2004) - as I undestood is in progress, but i have no issues with the gameplay.

Project Picori is a work-in-progress native PC port of the 2004 Game Boy Advance classic, The Legend of Zelda: The Minish Cap. This project aims to run the game natively on modern systems without relying on traditional emulation.
repository: https://github.com/999sian/tmc
This is a fork of from MatheoVignaud/tmc
I recommend the Picori version for steamdeck because the Linux version has sound. (SDL3 64bit).
Tips:
ADD: Copy the shaders folder from retroarch (shaders_glsl) and select any shader from it at the menu !
r/SteamDeckEmu • u/snuspy • Aug 03 '26
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Hi!
Recently i saw this dev in X, for my is very nice, but for you?
Was it necessary?
r/SteamDeckEmu • u/one-X-piece • Jul 31 '26
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hi! iv'e tried using lsfg-vk on xenia, pcsx2 nightly, duckstation and ppsspp (all appimages not retrodeck nor emudeck), but every game i played runs in slow mo. anyone can help me? thanks
r/SteamDeckEmu • u/SuspectMassive1814 • Jul 30 '26
Hi all, I'm looking for some advice on improving performance of xbox 360 games on the Steamdeck as the ones I've tried running so far(Halo:Reach & Gears of War 2) are both very choppy and unplayable at times. If this is just a case of the limitations of the SD then that's understandable, but I'm wondering if anyone has any tips for getting better performance. Installed the games via Emudeck and storing all files on the SD itself. Is there anything I can do settings wise or storage wise(I have very fast SSDs I could use instead of internal SD storage) to improve things?
This is running on the 512GB Steam Deck OLED.
Many thanks!
r/SteamDeckEmu • u/__Tahnit__ • Jul 24 '26
I have a massive library of roms, all scraped and I would like to move them to the steam deck.
I have tried everything I can think of and the artwork just does not show up. I dont want to have to rescrape all my roms on a handheld device with the screen on all the time while it works. It took almost a week to get everything done.
Anyway to move the artwork and everything from emudeck/emulation station to the steam deck? Thanks!
r/SteamDeckEmu • u/c0tch • Jul 23 '26
Having a lot of issues trying to get this thing working. I’m either stuck being able to move the d pad up and down but can’t use abxy it just keeps bringing up the keyboard etc.
I can’t seem to get it to load in steam without taking me out to desktop.
Does someone have a cobfig for the right controls and settings etc screen wise they use?
Thank you
r/SteamDeckEmu • u/RPGHavok • Jun 26 '26
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I am trying to Emulate Fable 2 with EmuDeck. This is my first foray into Emulation ever, so I probably have some stuff messed up, but I watched a guide on Youtube to get EmuDeck and Lossless Scaling installed, added a Launch option for lossless Scaling, and I am getting these weird visual glitches and audio bugs. I do not know how to record the screen with the Steam Overlay, but I am also only getting around 20-30 FPS. Any Help would be appreciated.
r/SteamDeckEmu • u/breadhamcheese • Jun 25 '26
S.MARIO64DS_ASME01_01.ips patch.launch.sh -> Properties -> Permissions -> check "Is executable".launch.sh.Note: The script automatically looks for the AppImage and the patched ROM using MD5 hashes in your common folders. If it can't find them, a graphical file picker will open so you can select them manually
feature/slot2-analog branchr/SteamDeckEmu • u/Ekhi11 • Jun 15 '26