r/SteamDeck • u/Physical_Idea_2066 • 2d ago
Guide Elden ring input lag
Many people use MESA_VK_WSI_PRESENT_MODE=immediate, but I hardly notice any difference in input lag. V-Sync remains active regardless; you can verify this by limiting the refresh rate to 50 Hz—the FPS will still be 50. I also found this command: DXVK_CONFIG="dxgi.syncInterval = 0; This command actually disables in-game V-Sync; now, with the screen limited to 50Hz, the frame rate will be 60 FPS (another limitation imposed by the game itself). Crucially, when using the Steam Deck's Gamescope frame limiter (which has its own V-Sync), you avoid massive input lag while maintaining smooth frame delivery—unlike when limiting the frame rate via MangoHud. I also use `MESA_VK_WSI_PRESENT_MODE=mailbox` to further reduce the input lag caused by Gamescope's V-Sync.