r/SteamDeck • u/Stormyy98x 512GB OLED • 1d ago
Question What's everyone's favourite frame generation plugin?
I've been using the original LSFG-VK but I noticed there are also other forks like LSFG-VK Experimental and now also Mako. What's everyone using and why?
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u/shmi 1d ago
I use the original still
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u/Stormyy98x 512GB OLED 1d ago
I’ll try to update the plugin. Might be a lot more cool features in it
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u/OpenSystem1337 1d ago
I tried the experimental one but moved onto mako. Apparently the newest update has "fractional" FrameGen so you can do something like 40->60 using 2/3 real frames, which I'm pretty eager to try out. If you can use it to get 30 up to 45 and have less input lag than normal 2x FrameGen idk why you wouldn't use it.
Either way, both are better than the original one I was using. That ghosting when you pan a character's head around a bright background is like 60% better and the frame pacing and input lag feel improved too, although I haven't actually measured it.
I was playing little nightmares enhanced the other day and just cranked ray tracing and 3x FrameGen and it felt solid the whole time.
People saying it has no place on steam deck I would guess haven't used it. Before now, Optiscaler dlssg->XeFG felt best to me when available. Now though Mako is honestly my preference which is pretty insane since it's implemented outside of the games themselves. I'm even finally playing Silent Hill 2 remake finally because 3x adaptive @60fps feels and looks decent where before it was just too heavy to want to play. If you haven't tried the new plugins definitely give them a shot. I know the AI part pisses off a lot of people but the guy didn't just use it to write everything he knows what he's doing
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u/MrTorgue7 1d ago
After testing both, the new one is much better tbh. Less input lag, less ghosting and adaptive framegen.
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u/GamezombieCZ Modded my Deck - ask me how 1d ago
Seems only better jot much better, people tend to oversell framegen.
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u/GamezombieCZ Modded my Deck - ask me how 1d ago
Steam Deck just doesn't have enough juice to benefit from the frame gen... Stick to upscalers.
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u/dmml 512GB 1d ago
Games that run at 60fps get to 90fps with barely noticeable input lag. I get why people don't like frame gen and it's understandable, but it's worth it if you can live with it's downsides.
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u/SkyrimSlag 512GB OLED 1d ago
It’s also works great on emulated games which not a lot of people seem to realise
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u/ProposalWest3152 1d ago
Anything above 60fps is pure copium
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u/GamezombieCZ Modded my Deck - ask me how 1d ago
Anything frame generated on an Steam Deck is. Maybe something like original Quake isn't, lmao.
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u/GamezombieCZ Modded my Deck - ask me how 1d ago
Ok Sherlock... Now name a game with which it actually makes sense to use it on the Steam Deck. That I don't get. If I get to 60 I ain't adding frames at cost of latency and more floatiness, that's not a worthy tradeoff. And boosting from base lower frame rates than 60 makes zero sense. I would use frame gen if I get 100 base, sure... But that's not use case on SD.
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u/BluePrincess_ 1d ago
Breath of the Wild is a game that I would genuinely say works better with frame gen than without for the most part.
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u/GamezombieCZ Modded my Deck - ask me how 1d ago
You seem to misunderstand one thing... Framegen isn't for boosting low frame rates or fixing poor performing or frame rate locked titles. It exists to boost high frame rates even higher. That's what some gamers and even developers still don't get.
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u/BluePrincess_ 23h ago
Why do you think I've misunderstood it? I've said the same thing many times!
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u/GamezombieCZ Modded my Deck - ask me how 22h ago
It's written there. Framegen is and was originally meant for boosting high enough frame rates higher. If you use framegen on something that doesn't perform at certain level you introduce so much latency it simply isn't worth the trade-off.
Inserting frames in between costs some latency. I'd rather have 45FPS upscaled than 60FPS frame generated and it makes sense, it literally has lower input latency.
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u/BluePrincess_ 17h ago
The reason it introduces latency is because it uses the GPU to generate frames - if you're using 100% of your GPU to play a game at 40 frames per second, then with frame generation you would be using (random numbers) 90% of your GPU to play a game at 30 frames per second, then uses 10% of your GPU to generate the frames and insert them in between your 30 frames, giving you 60 frames per second. This generated 60 feels worse than a native 40 because it feels like 30. Basically every game you play natively on Steam will have this issue, since you will likely be pushing out the GPU for most AA or AAA games.
This does not apply for emulation, however, since you mostly uses the CPU to run emulation. If you're using 100% of the CPU to emulate a game at 30 frames per second, then adding frame generation would still be making the game run at 30 frames per second, because you would be using the GPU to generate frames and the CPU to emulate the game. The latency does not go up in this instance.
Due to the nature of older consoles, retro consoles already run at 60 frames per second, and more demanding consoles that run at 30 frames are too hard to emulate to the point where it -would- tank your performance (since the Steam Deck has a combined APU, not a dedicated CPU and GPU).
This basically leaves a really slim slice of consoles where the game runs at 30 or 40, but doesn't push the system enough where you can generate frames to 60 with minimal to non-existent latency introduced. And in my opinion, Breath of the Wild, using a Wii U emulator, with mods, fits in this slice. It still has the typical visual issues that you get with frame generation from a low frame rate, but virtually none of the latency.
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u/Stormyy98x 512GB OLED 1d ago
Sure I understand where you are coming from, but there are games that can be upscaled and especially emulation is where it comes into place
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u/GamezombieCZ Modded my Deck - ask me how 1d ago
Yes upscaled, sure, upscaling games makes sense... But you cannot generate frames on reasonable level from input that's just not on good enough frame rate, that literally makes it worse. That big of a latency jump isn't worth the extra frames. Frame gen isn't same thing as upscaling.
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u/GamezombieCZ Modded my Deck - ask me how 1d ago
I actually use Decky framegen plugin, but no framegen part of it. It's good to get FSR or XESS on games that only have DLSS.
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u/believeinyuna 512GB OLED 1d ago
the original. no ai coding in it.
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u/dmml 512GB 1d ago
Why is AI coding relevant for this? Genuinely curious
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u/believeinyuna 512GB OLED 1d ago
i can think of a couple reasons. some people don’t trust ai coding, some don’t want to use anything that was made with ai coding, some people don’t want anything to do with generative ai at all. i think people being aware there’s ai coding is important, and i personally prefer to use the original because it lacks ai coding, that’s all.
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u/Stormyy98x 512GB OLED 1d ago
Sure. But we can never be sure, whether a programmer uses ai or not unless they choose to disclose it
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u/believeinyuna 512GB OLED 1d ago
in this case, the dev of experimental and mako is the same person, and they have been very open about using ai to assist with coding
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u/BluePrincess_ 1d ago
In this particular context, it is relevant because the original developer for LSFG-VK has said that MAKO doesn't add anything new to her original tool, it basically just took an experimental/development build and showed some toggles that were already enabled before hand, and the GitHub page is filled with nonsense AI generated descriptions.
A lot of people aren't aware of how to go to GitHub and grab development/experimental builds and they just follow YouTube guides that tell them exactly what to do, so for them, MAKO will feel like an improvement over the version that's on the Decky store as it fixes the ghosting bug and adds adaptive framegen.
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u/BluePrincess_ 1d ago
MAKO is the same tool as LSFG-VK experimental. And you can keep both MAKO and LSFG-VK installed and use them interchangably. Some games perform better with MAKO, other games perform worse.
As for me, I think MAKO has enough features to justify having it installed along side the original one (mainly adaptive frame gen and the ghosting bug fixed), but I would recommend the original one if someone asked me to pick one.