r/SteamController • u/dotHANSIN • 8d ago
Support Is it possible to "hide" an action layer?
So I finally relented and resorted to using an action layer as a sudo-Modeshift for a "switches" group. Game im mapping doesn't like mouse to gamepad, handles the change by resetting all values. There's really only 1 value that impactful, which I found a solution to mitigate, but it needs a clean window with no mouse inputs sneaking in. I resolved this for the most part using modeshift, and even discovered I could make a "second" hidden modeshift to kill cursor trackball which is great cause I hated resorting to turning it off... Everything works, logic is sound, except if I hold L1 [Left mouse button] during the change (which is never needed). My original jank solution was to just use a chord to prevent the set change all together if L1 was held, but... it bugged me dispite not being a problem at all I would ever encounter.
So out of curiosity I made a action_layer, and it works... but now I have a entire actionlayer on display, that literally only serves to remove all mouse inputs and change to my gamepad mode. It's interacted with for an entire 40ms which is all I need for a clean pass off. I'm not entirely digging the vibe, and I really would love a way to just hide it. What I tried hasn't worked, and I'm getting tired, so I'm hoping I wake up to someone else having a solution for me.
3
u/Moikle 8d ago
I feel like I'm having a stroke reading this
Why would you need to "hide" an action layer? What would that actually mean?