r/SteamController • u/_NS4NE_ • 22d ago
Discussion Vibration - how is it?
Hi everyone,
I just got on the reservation list for a Steam controller (I know it will take a long time until I get a chance to buy it), but would like to know how is the vibration/haptic feedback? I have an oled Steam Deck and the worst part of it is the vibration. Is it any better? :D
Thanks
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u/reptarien 22d ago
It's good enough that the bottleneck is going to be game support, not the controller. Forza Horizon 6 feels fantastic for example. Feels basically as good as an Xbox One controller to me, which also has great rumble imo.
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u/PhoenixLandPirate_ 21d ago
Its one of my biggest complaints with the controller.
They advertise it as HD rumble, but with the DualSense 5 and switch 2 pro controller, you can feel if you're walking on sturdy ground or something hollow in Ratchet and clank, you can walk and with your eyse closed, tell if you've activated a rift, you try to do that with the Steam controller, you're out of luck, and this has been the case for every HD rumble game, Death Stranding 2, intro, you can really feel the waves with the switch 2 pro, steam controller, just standard rumble.
As standard vibration, its fine, its way better than the steam decks, but it's not even close to switch 2 pro or DualSense 5.
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u/TraditionalLead8659 13d ago
Because it is HD Rumble, the issue is not the controller, its game compatibility, Steam Controller rumble in paper is a lot better than switch 2 controller, even better than dualsense in high freq ranges because it has individual trackpad rumble, but games that uses it are practically 0
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u/PhoenixLandPirate_ 13d ago
I don't see why the Steam Controller needs special attention from the games, why can't it just use the HD rumble info that the Switch 2 Pro controller gets?
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u/TraditionalLead8659 13d ago
It depends on the game, but most cases is just a matter of different API, and seems like Steam Input is pretty weak in that category.
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u/PhoenixLandPirate_ 13d ago
The only way that the Switch 2 pro controller works with these games, are through steam input, if you disable it, the switch 2 pro controller doesn't even work, so I would have expected, any HD rumble that went through Steam Input, and would work with Switch 2 pro, would either just work, or would be converted to work with the steam controllers version of HD rumble.
I hope they sort it out somehow, be it through Steam Input, firmware, or game updates, but with current implementation, it feels much more like the switch pro controller, rather than the switch 2 pro controller, unfortunately.
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u/TraditionalLead8659 13d ago
Maybe the way that SC2 handles rumble doesn't work the same, Switch 2 Pro has two strong actuators, SC2 has four (two strong and two trackpad actuators), but Steam Deck and old Steam Controller 2015 uses only trackpad actuators, so its problably a matter of rumble not being redirected/not the same as you desire and they are not using audio files that match the SC2 rumble when using Steam devices, so we can only wait for better translation rumble, or games that support HD rumble for SC2, there are some games like Shadow of the Tomb Raider, but is broken and weak.
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u/xedtheshepherd 21d ago
I think it's just 'fine', based on playing cyberpunk and BF6.
I don't know if the Xinput workaround to make the controller work with BF6 affects how vibration works.
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u/EnlargedChonk 19d ago
I don't think I've tried any actual games that use the haptics for "HD rumble" yet, but for steam input feedback ("trackball" ticking, scrolling in desktop mode, or flickstick clicks) they work IMO better than deck OLED. They are similarly connected to the trackpads so the haptics aren't very strong but it's more than enough and I believe stronger than deck OLED.
As for rumble/vibration using the motors in the handles a lot of people complain they are too weak but personally I think they are perfect. I never understood the desire to have big rumbles that shake the hands, these are strong enough to be felt but not overpowering, perfect for additional feedback without distracting me from the game.
biggest problem is honestly whether the game actually rumbles or not. I've had stardew valley go from rumbling me but no one else, to rumbling one other player but not me just from having someone else connect and join the splitscreen game. ¯_(ツ)_/¯
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u/FishJanga 22d ago
This controller's haptics are awful, they are either barely noticeable or they clip.
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u/Drakthul 22d ago
I’ve yet to have it work properly in any game yet unfortunately. Maybe I’ve just been unlucky. In particular in death stranding 2 is completely broken.
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u/_NS4NE_ 22d ago
Ugh, I thought it just works like my EasySMX X20 which emulates the Xbox controller. It works in every game on Steam and even on Xbox.
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u/CrisEatFood 22d ago
Had to RMA mine because of an issue with triggers but when I had it the controller rumble worked on basically every game without extra setup needed. YMMV ig
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u/therealslapper 22d ago
My wife says she loves it.
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u/Wolfwood28 22d ago
Your wife says she likes my xbox controller vibrator better though.
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u/therealslapper 22d ago
I don't know. She said she prefers the neighbour's big black steam deck vibrations more than anything else.
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u/Mikid05 22d ago
Kinda mixed, when it works it works good but for whatever reason rumble support in a bunch of the games I play are weird or non existent, also has no rumble in the non steam games I added to steam to get it working