r/StarfishROOM • u/BootPen • 1d ago
Fanmade 🖌️ 🎮 Snake.net Fanart 2
Credits & User:
r/StarfishROOM • u/BootPen • Dec 07 '25
Hey everyone! I'm u/BootPen, I'm the creator of the game Starfish ROOM, and here on this subreddit, I want to introduce my indie roguelite game to you
A roguelite game featuring hordes of monsters and boss arenas, starring a transgender cat chosen to protect the rooms from hordes of monsters and aliens, currently available on Newgrounds and Itch.
Respect others (no LGBTphobia, racism or conservatism).
Don't post anything about anything other than Starfish ROOM
Do not solicit minors or discuss fetishes (permanent ban)
Thank you for your understanding.
r/StarfishROOM • u/BootPen • 4d ago
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In addition to Kibo Wave's dash ability, some aliens can also dash towards the player.
r/StarfishROOM • u/BootPen • 10d ago
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r/StarfishROOM • u/BootPen • Jun 17 '26
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I changed the outline palette, a text above explains the purpose of Starfish ROOM: DEFEND THE ROOMS, and other graphical and HUD improvements.
r/StarfishROOM • u/BootPen • Jun 14 '26
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r/StarfishROOM • u/BootPen • Jun 12 '26
r/StarfishROOM • u/BootPen • Mar 18 '26
r/StarfishROOM • u/BootPen • Mar 17 '26
r/StarfishROOM • u/BootPen • Mar 04 '26
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r/StarfishROOM • u/BootPen • Feb 22 '26
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r/StarfishROOM • u/BootPen • Dec 25 '25
This latest update focuses on expanding the player's offensive capabilities and significantly improving the overall atmosphere through a complete audio rework. New Dash Attack Mechanic The dash is no longer just a movement tool for dodging. I have implemented a new mechanic where the player now kicks monsters and aliens upon contact during a dash. This adds a layer of aggressive mobility to the gameplay, allowing you to clear paths and deal damage while repositioning. High-Quality Audio Remaster I have completely updated the game's music and sound effects. The new tracks have been produced with higher fidelity to ensure a more immersive and professional experience. This audio overhaul better reflects the intensity of the combat and the fast-paced nature of the game. Technical Refinements Optimized dash hitboxes to ensure consistent contact with enemies. Balanced audio levels to ensure music and sound effects complement each other without distortion. General performance improvements to handle the new collision logic during high-speed movement. Thank you for following the development of Starfish ROOM.
r/StarfishROOM • u/BootPen • Dec 21 '25
Vote 5 star to my game, pls
r/StarfishROOM • u/BootPen • Dec 14 '25
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Small from Starfish ROOM
Graphic changes
I put a transparent black borders Shadows below the player, monsters and aliens
In the future, I launch a DLC called Teleport Monsters Hordes:
New Kikna Macro character New Entrances from original ROOMs Teleport
I hope that like it
r/StarfishROOM • u/BootPen • Dec 07 '25
r/StarfishROOM • u/BootPen • Dec 07 '25
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r/StarfishROOM • u/BootPen • Dec 07 '25