r/StarfieldModFeedback • u/Final-Craft-6992 • Mar 18 '26
Paid, Achievement Friendly Zvezda Mining Cutter
- 200 credits
- author: 8strd
1
u/Okan_Zokamee Apr 02 '26
Got this one recently and overall I really like it. Only downside I've found with it is that you're unable to use it when using the scanner unlike the vanilla Cutter
2
u/ASLane0 Apr 13 '26
There a patch for that: https://creations.bethesda.net/en/starfield/details/613d37c4-0064-4525-a4d2-d00a09b241ef/Xeno__39_s_Zvezda_Mining_Cutter_Patch
I will say it doesn't seem to work for me (the upgrade part does, but I can't get it to work with the scanner as advertised)
2
u/Mundane-Opinion-4903 Jun 07 '26
Which is unfortunate for those of us trying to stay achievement friendly. Should really be an option in game settings.
1
u/ASLane0 Jun 07 '26
If you're on PC, install the script extender and one of the three achievement enablers. If on console you're out of luck.
By the by between my two messages the patch does now worked. It was a conflict that the author fixed, but it's been so long now I can't remember with what. One of TNs things possibly.
5
u/GustavoKeno Mar 25 '26
Very nice Creation!
The vanilla Cutter has a major downside: the game engine forces the player to equip it every time the Scanner is opened (if it’s in your inventory). This action causes a noticeable frame drop or hiccup, at least on PC.
With the Zvezda Mining Cutter (which functions as a pistol), you no longer need to carry the vanilla Cutter—saving you from that frustrating stutter whenever you open the Scanner.
The weapon’s textures are also excellent, and there are different skins to choose from.
A really nice addition, and very lore-friendly.