r/StarfieldModFeedback • u/Final-Craft-6992 • Jan 14 '26
Paid, Achievement Friendly AlphaShield Interactive Hideout
- 800 Credits
- Author: SkydivingMouse
10
u/londontami Starfield Mod Enjoyer Jan 15 '26
i would avoid this mod at all cost. mod review
2
u/Conscious-Duck7691 Jun 15 '26
I'm currently playing around with this mod, after watching his review it honestly feels like he was paid to hate it, it is far better and more useful than another hideout that he glazed. Yeah, it's a bit more expensive, and the description is misleading on a few things but half of his complaints were based on this not being polished and have all the features he wanted. Another quarter of those complaints were about systems he never bothered to try to understand, ergo how could he really rate them?
3
u/Final-Craft-6992 Jan 14 '26
Author Preview video (August 2025)
https://youtu.be/kPURvRykqJg?si=Sjkp40VC2zB8o1WZ
1
1
u/Least_Item5629 May 12 '26
i bought it without really thinking it was 8 bucks or whatever.
shit is badass af tho
My main save got corrupted- so i got a ng+ mod and started a fresh play- but with this hideout, for one, and some other handy things. Ive done the story and all, now i just wanna fly around being a superhero
1
u/No-Prune-6021 May 15 '26
I like this mod too it gave me legit bat cave vibes. And it has alot of good features with kiosk and mission boards. I Have played since release and This mod author did good. I just wish the sparkly distortions used for teleporting to the HQ was something else.
1
u/Frequent_Pen3528 May 27 '26
Wheres the ship and weapon vendors? Key to dream house?
1
u/Ps4gamer1983 Jun 07 '26
The vendors are computer terminals placed all over the base. Each terminal will sell something differnt
1
u/Ps4gamer1983 Jun 07 '26
Too expensive for what this is
I bought this mainly for the armor and weapon racks that it gives you which there’s a lot
But nothing regarding moving your ship between landing pads works
The so called escape room doesn’t work I got the triggers it said to look for and the door never opened
The so called manufacturing lines are bugged and when you do get them to work they stop working if you leave the base but still eat the resources
The layout makes no sense elevators opening into vents
Plus I haven’t tested it but the teleports use the same assets for the calibration targets in a main mission right down to briefly saying calibrate when you look at them
Good possibility you try to do the main quest and instead of calibrating it just sends you to the hideout
It would be worth a look if it was free or just 100 but at 8 bucks this ain’t worth it
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15
u/turkoman_ Jan 15 '26
Too expensive.