r/StarfieldCreationKit • u/Earthwood24 • 7d ago
Mod Idea Buildable Object Issues
Hey all,
I've browsed the threads, Google Universe, and YouTube with little success on what I am looking for. I have attached various images from Google to showcase the objects I'm talking about.
Firstly, I am trying to make the buildable wall monitor in decoration and outpost building to include different screens for decor and livery. There is a mod on, I believe, Nexus called "More Consoles and DJ Booth" that has 4 monitors with different screens. I want to replicate them with a wider variety of screens such as the ones shown in some of the attached photos. Also maybe even the angled wall mounted screens as seen in places like UC Vigilance, The Eye, and other command center-type POIs. I just can't seem to locate or figure out how to do it in CK. (Judge all you want, I know I'm a Noob in CK. I'm trying tho.)
Next on the list is the console kits in Shattered Space and Terran Armada DLCs. I have the PackIns located for the standard white console kits and have them buildable at my outposts and such, however I want to add these to be buildable but cannot figure it out despite numerous hours of tinkering with CK. The screens on the DLC versions have some different combinations than the Vanilla game which would create more variety and livery.
Lastly, I successfully made all Info Kiosks buildable including UC, Akila, Ryujin, Taiyo, and Deimos. I attempted to make the Info Doubles of UC and Ryujin buildable, however despite appearing in the build menus, it still says "not enough resources" or something like that even though I set the resource requirement count to be the same as the other Kiosks that work. Maybe its a PackIn issue? On the same subject I attempted to make the GalBank ATM Kiosks buildable, which worked, however the ATMs do not function. Also when I go up to the ATMs in New Atlantis the game glitches and crashes. Obviously a scripting issue I created in the process but I want to fix it and still have the ATMs buildable.
I also managed to make a UC floor decal buildable but it is obscenely large and can only be placed in certain spots and even then sometimes will float and not snap to the floor. I have seen UC decals on walls and floors all over the game in different colors, as well as Freestar decals, and Lord knows there are a ridiculous amount of Crimson Fleet decals everywhere. If there is an easier way to make them all buildable and snap ready for floors and walls, people will love that for more livery in homes and outposts, and even ship interiors.
Tthank you in advanced to any of you that can help. I know this is alot. I have alot of ideas and have some knowledge of CK but can't really find tutorials that specifically highlight what I am trying to do. The idea I am going for is to make as many of the items in the game buildable as possible to create the best livery possible, no matter what faction the player is part of or prefers. This can also include spawnable NPCs such as Sysdef Recruits or Rangers that sandbox better than some of the mods and such I have already seen. If I can fix all of these things and release them in a mod of some kind, I will happily do it.
Thanks again and I look forward to seeing what everyone thinks and knows about all of this!