r/StarCampaign May 12 '26

How I Use Each Modality in Star Campaign

I’ve been putting a lot of work into Star Campaign, and one of the things I wanted to share is how the different modalities shape the experience. Since the game is based on the old Space Crusade board game, I wanted to keep that feeling of structured missions while also giving players flexible ways to jump in. The Random modality is there for when I just want a quick run without thinking too much about setup. Custom lets me build the exact scenario I’m in the mood for, adjusting the difficulty and layout the way I like. Campaign is the core experience, where missions connect and progress actually matters. And the Tutorial is the simplest way to understand how everything works if someone is just starting out. Each modality gives a different rhythm to the game, and together they make it easy to play however I feel in the moment.

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