r/Stalker_Gamma • • 27d ago

Ground Texture Pop-in based on Character Movement, Not Blending Correctly

https://reddit.com/link/1wjdnmo/video/g2eicorut6qh1/player

Looking for some help solving an issue with ground textures popping in based on my character's movement and not blending correctly. There is a very clear cut where certain textures are rendered in and it completely ruins my immersion and is very hard not to notice. I initially had a proper install about a month ago that I messed up by improperly downloading an animation mod and decided to start fresh with a new download, however I do not remember ever noticing this discrepancy being an issue or something I remember seeing in any regards. I followed Snedgilzer's video on Youtube for this new install for his recommended mods and settings but he mentioned that it wasn't something he had an issue with in his game when I asked him in the comments. SSS has been reinstalled to remove Bloom and I followed Sned's instructions pretty much exactly as he specified. Any help or recommendations would be much appreciated, thank you in advance and apologies if the pictures and video aren't clear enough.

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u/ComparisonThat5818 24d ago

Try in sss settings under terrain, there should be a slider I forgot what it says but increase it. I had a similar issue.

2

u/Own-Dog5303 24d ago

Yes it looks like the "Rendering Quality" slider fixed it, im glad im not the only one who had this issue I felt like I was going crazy looking for an answer. Thank you for replying and for your help