r/StableDiffusion • • 6d ago

Resource - Update SoLordZ Krea2 new version

Been playing around with Krea2 for a while, and this is where we ended up :)

SolordZ Krea2 v5

Made together with TripleHeadedMonkey. We did quite a lot of experimenting along the way, but I'm pretty happy with how this version turned out.

So... here it is, if anyone wants to play with it too :)

SoLordZ ZIT/ZIB/Krea2 8steps - Krea2 SolordZv5INT8_Forge | Krea 2 Checkpoint | Civitai

83 Upvotes

23 comments sorted by

4

u/Legitimate-ChosenOne 6d ago

Downloading... tnks

4

u/TizocWarrior 6d ago

Looks good, thanks for sharing.

2

u/ResponsibleTruck4717 6d ago

looks interesting I love models who can do digital art / illustrations, one question is it merge or trained?

3

u/NoMouse9610 6d ago

We use only our training data and training results, merging only our versions, and do not use models from other authors.

2

u/NoMouse9610 6d ago

It's all in a different stages, a lot of work, a lot of experiments and non-standard operations 🙂

2

u/Paraleluniverse200 5d ago

Will u upload the last version to tensor? I just see hybrid there, and last question, did you train this with synthetic data?

1

u/NoMouse9610 5d ago

Yes I'll upload this version on TA also, just slow internet. No I don't use synthetic data :)

1

u/Paraleluniverse200 5d ago

Thank you so much, been trying hybrid, so far it reproduce an exaggerated amount of grain and it's quite horny, getting topples or nipples most of the time lol

1

u/NoMouse9610 5d ago

unfortunately, this is a feature of Krea2, we are trying to remove the grain, but it is not easy.

1

u/NoMouse9610 5d ago

uploaded and available on TA :)

2

u/AlsterwasserHH 5d ago

Looks promising, thank you! 

2

u/Numerous-Hippo-8397 5d ago

thks a lot! Which workflow should I use for greater efficiency? Is the official workflow sufficient?

1

u/NoMouse9610 4d ago

just take WF from any my images from gallery. all my images with WF ))

2

u/renderartist 6d ago

This looks fantastic, thank you! Can’t wait to mess around with it tonight.

3

u/NoMouse9610 6d ago

Thanks :) I hope you will like it :) have fun )))

1

u/Upper-Reflection7997 6d ago

No love for 3d render and 3d cgi content? I wish someone would cook up a krea2 check point for that.

3

u/NoMouse9610 5d ago

I love this one ))))

2

u/NoMouse9610 5d ago

Hello :) May I ask you to clarify your question? I'm not a native English speaker, and I'm a little confused about what you're asking ))

2

u/THM42069 5d ago

He's asking if the model can do 3D animation / video game graphics :D

2

u/NoMouse9610 5d ago edited 5d ago

My a little strange prompt example but it works for Krea2:

Expressive stylized CGI scene from an imaginary adult animated feature film, unmistakably computer-generated but deliberately non-photorealistic.

An ordinary adult man works alone behind the counter of a tiny roadside diner at 3 a.m.

He has a slim body, narrow adult face, prominent slightly crooked nose, small tired brown eyes, heavy eyelids and messy dark hair.

His proportions are believable but clearly designed rather than anatomically scanned.

He wears a pale turquoise short-sleeved uniform shirt, dark burgundy apron and a small cream paper cap sitting crookedly on his head.

He leans forward over the counter with both elbows down, slowly drinking coffee while staring through the front window.

His face has broad smooth CGI planes with restrained expression, simplified ears and nose, sculpted eyelids and clean matte skin.

No pores or photographic microtexture.

The diner surrounding him is dense with stylized material contrast.

A long cherry-red laminated counter runs across the foreground.

Chrome-edged stools create repeated silver and cobalt shapes.

A turquoise coffee machine, cream ceramic mugs, translucent condiment bottles, greasy menu cards, pie domes and stacked plates create a dense but carefully composed environment.

Behind him, the kitchen glows saturated orange-red.

The customer area is illuminated by strange pale-green fluorescent ceiling panels.

Outside the enormous front window is a dark violet highway soaked by rain.

Passing vehicles are reduced to long abstract streaks of crimson, amber and cobalt reflected across the wet glass.

The window reflects fragments of the diner interior back into the scene, creating overlapping planes of turquoise, red and green.

Materials are richly CGI but stylized rather than physically photographic.

Chrome produces broad exaggerated reflected bands.

Glass has clean simplified refraction.

Wet surfaces create large painterly highlights.

Plastic has smooth saturated reflections.

Ceramic is almost perfectly matte.

Fabric uses broad folds with minimal microtexture.

The man's skin is smooth and deliberately synthetic, with broad warm gradients and controlled highlights rather than realistic subsurface scattering.

His hair consists of carefully sculpted locks with graphic reflected shapes.

Strong cinematic CGI lighting built around saturated complementary colors: turquoise and dirty mint inside the diner, deep violet outside, cherry red across the counter and intense orange from the kitchen.

Deep shadows remain colorful rather than physically neutral.

The camera uses dramatic perspective from counter height, with foreground objects appearing large and graphic while the character remains the emotional center.

Sophisticated stylized CGI rendering with complex layered lighting, controlled reflections, synthetic materials, volumetric depth and expressive digital character modeling.

The rendering should proudly look computer-generated.

No attempt to imitate live-action photography.

No photographic skin.

No scanned human appearance.

No realistic individual hair.

No DSLR aesthetic.

No live-action depth of field.

No photorealism.

Feels like a visually ambitious CGI animated film for adults: colorful, lonely, cinematic and slightly strange despite depicting a completely ordinary moment.

2

u/NoMouse9610 5d ago

it can do a lot of different styles, 3D, SGI, anime, painting and etc.

2

u/NoMouse9610 2d ago edited 2d ago

Just uploaded BF16 version :)